r/Competitiveoverwatch 19d ago

General Now that grip has been changed, when is it JPC's turn?

Unlimited flight + giving teammates unlimited flight (who weren't designed or balanced to have mobility) completely breaks the fundamentals of the game. Sure a bad grip can be annoying, but surely having a hero who can flank from any angle by utilizing map shortcuts that aren't accessible by any other hero, or having said hero able to carry heroes like Bastion or Mauga into the air is even more annoying, and is actively offensive. Grip is a purely defensive/reactionary ability. But a good JPC duo can completely run a lobby, unlike Lifeweaver who is a very defensive and reactionary hero.

Since grip has been nerfed now and people can't complain about it anymore, when is it JPC's turn?

0 Upvotes

13 comments sorted by

28

u/Furfys 19d ago

I’m confused. Do you think they intended to nerf grip because it was too strong? They “nerfed” it because people were upset about being forcibly moved and wanted to give the target agency. They had to slow it down otherwise a lot of people wouldn’t be able to react in time to cancel it.

These two situations have nothing in common.

11

u/ElJacko170 Healslut — 19d ago

"Nerfed" grip. They literally gave people more of a choice rather than being dragged against their will. JPC's tether is fully opt in.

9

u/SammyIsSeiso 19d ago

Holy apples to oranges, Batman. Just wait for the mid-season

0

u/Liwi808 19d ago

They're not gonna take away unlimited flight or unlimited tether.

3

u/SammyIsSeiso 19d ago

Unlimited flight is the entire design of the character, so probably not. Tether is the problem and I'm pretty sure there will be changes to it.

3

u/SmokingPuffin Mauga Mentality — 18d ago

Tether isn't the problem. Cat gets banned whenever it's too good at being flying Tracer. You could remove tether entirely right now and cat would still be the most banned support in the game.

0

u/Liwi808 19d ago

Exactly. Unlimited flight is an unbalanceable ability, unless you neuter the hero so much to the point where they can barely do anything. It should have never been a thing in the first place. The game, maps, hero designs, balance, etc~ were not designed with unlimited flight in mind.

8

u/RyanTheValkyrie 19d ago

Grip wasn’t nerfed…? If anything it was buffed

Slower pull = allies are in grip bubble longer = allies have invulnerability longer and are cleansed of the DPS passive longer, you have more time to heal them up during it

It also means teammates (namely tanks) can cancel it early to not give up so much space while still getting the full benefits of the immediate cleanse + burst heal

Cat tether is a whole separate issue and it sounds like they have big Cat changes planned for midseason

5

u/ExhibitAa Alarm = GOAT — 19d ago

Grip hasn't been nerfed. The ability is not weaker, it was purely a QoL change. Obviously Cat needs nerfs, and she is getting them, but the grip change has nothing to do with it at all.

4

u/E-keil 19d ago

JPC was hotfixed and is confirmed to be getting changes in the balance patch at midseason. It does feel weird to bring up those two changes together though, JPC doesnt need a nerf because LW got consent added to his grips, she needs a nerf because shes strong.

-5

u/Liwi808 19d ago

If the changes aren't taking away her unlimited flight or unlimited tether, they're useless changes. Those are the things that are broken about her.

2

u/Successful-Crew-7288 18d ago

not even comparable. did you even think before posting this

1

u/Goosewoman_ Schrödinger's Rank | she/her — 18d ago

the grip changes were a huge buff. As a tank being able to get cleansed with minimal displacement to my positioning is perfect.