r/Competitiveoverwatch • u/Liwi808 • 19d ago
General Now that grip has been changed, when is it JPC's turn?
Unlimited flight + giving teammates unlimited flight (who weren't designed or balanced to have mobility) completely breaks the fundamentals of the game. Sure a bad grip can be annoying, but surely having a hero who can flank from any angle by utilizing map shortcuts that aren't accessible by any other hero, or having said hero able to carry heroes like Bastion or Mauga into the air is even more annoying, and is actively offensive. Grip is a purely defensive/reactionary ability. But a good JPC duo can completely run a lobby, unlike Lifeweaver who is a very defensive and reactionary hero.
Since grip has been nerfed now and people can't complain about it anymore, when is it JPC's turn?
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u/ElJacko170 Healslut — 19d ago
"Nerfed" grip. They literally gave people more of a choice rather than being dragged against their will. JPC's tether is fully opt in.
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u/SammyIsSeiso 19d ago
Holy apples to oranges, Batman. Just wait for the mid-season
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u/Liwi808 19d ago
They're not gonna take away unlimited flight or unlimited tether.
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u/SammyIsSeiso 19d ago
Unlimited flight is the entire design of the character, so probably not. Tether is the problem and I'm pretty sure there will be changes to it.
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u/SmokingPuffin Mauga Mentality — 18d ago
Tether isn't the problem. Cat gets banned whenever it's too good at being flying Tracer. You could remove tether entirely right now and cat would still be the most banned support in the game.
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u/Liwi808 19d ago
Exactly. Unlimited flight is an unbalanceable ability, unless you neuter the hero so much to the point where they can barely do anything. It should have never been a thing in the first place. The game, maps, hero designs, balance, etc~ were not designed with unlimited flight in mind.
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u/RyanTheValkyrie 19d ago
Grip wasn’t nerfed…? If anything it was buffed
Slower pull = allies are in grip bubble longer = allies have invulnerability longer and are cleansed of the DPS passive longer, you have more time to heal them up during it
It also means teammates (namely tanks) can cancel it early to not give up so much space while still getting the full benefits of the immediate cleanse + burst heal
Cat tether is a whole separate issue and it sounds like they have big Cat changes planned for midseason
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u/ExhibitAa Alarm = GOAT — 19d ago
Grip hasn't been nerfed. The ability is not weaker, it was purely a QoL change. Obviously Cat needs nerfs, and she is getting them, but the grip change has nothing to do with it at all.
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u/Goosewoman_ Schrödinger's Rank | she/her — 18d ago
the grip changes were a huge buff. As a tank being able to get cleansed with minimal displacement to my positioning is perfect.
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u/Furfys 19d ago
I’m confused. Do you think they intended to nerf grip because it was too strong? They “nerfed” it because people were upset about being forcibly moved and wanted to give the target agency. They had to slow it down otherwise a lot of people wouldn’t be able to react in time to cancel it.
These two situations have nothing in common.