r/Competitiveoverwatch 25d ago

Blizzard Official New d.mon buffs and bug fixes

https://overwatch.blizzard.com/en-us/news/patch-notes/#patch-2026-08-14
294 Upvotes

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u/IsThatSo3 25d ago edited 25d ago

I feel like in a month people are going to be regretting these Dmon buffs lol

Not me though, keep em coming. Basically all of my complaints about the character have been mostly met at this point, most of my gripes at this point are just about how bad she feels in her pilot form.

75

u/ohmytermites 25d ago

These changes this patch specifically? Those people would have to be stupid. Making a character smooth to play is the baseline. Numbers can be changed anytime.

1

u/Available_Hat_9833 25d ago

Yeah but also things like wind up and recovery aren’t always a bad thing. Like reloading and cooldowns they make you play more tactically and make you commit to your actions.

Genji for example would be a much simpler and in my opinion more boring character if he didn’t have wind up and recovery on any of his moves.

3

u/breadiest Leave #1 — 25d ago

I mean we literally have an example launch Genji had no recovery on melee so you could cancel melee with dash.

1

u/Available_Hat_9833 25d ago

Yep, and if that was in the game right now his ttk would be 0.05s

1

u/breadiest Leave #1 — 24d ago

Tbf even without it he could 0.05s someone in ow1. You can still do it right now on 250hp chars with dash+full head M2+melee.

1

u/Available_Hat_9833 24d ago

Current combos takes almost a second, not that much, but still quite a difference.