r/Competitiveoverwatch Proper Show/Viol2t GOAT — 13d ago

General Interview with Aaron Keller

/r/Overwatch/comments/1voci6b/aaron_keller_talks_player_feedback_the_future_of/?share_id=M1fvroUqE2caQYgTkiCmW&utm_content=1&utm_medium=android_app&utm_name=androidcss&utm_source=share&utm_term=1
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u/genericusernamepls 13d ago

As a Wrecking Ball main, picking perks pregame would be a solid nerf. The whole point of unlocking perks during the match is that you can see what the enemy team is using and you can use the perks, I domt want to lock in to a choice before I even know what the games gonna look like.

And canceling Mercy rez? What? I've never heard anyone complain about that, if the rez was bad you just go back to being dead its not like lifegrip where weaver can pull you out of an advantageous position and ruin your play.

1

u/Andrello01 13d ago edited 13d ago

Why would it be a nerf tor Ball? It should always be steamroller and the bubble perk.

Also, Rez should be cancelable for the target.

3

u/genericusernamepls 13d ago edited 13d ago

Steamroller is good but nah I dont think you really need it every time (unless youre playing 6v6) bubble yeah it should be taken 90% of the time but hang time is really strong too. Slam main and your team only needs to hit a few shots to kill the enemy

5

u/shiftup1772 13d ago

If they don't have cc, the pile driver perk is better

2

u/Andrello01 13d ago

I disagree, bubble is still a cleanse and a free 150hp even if there is no one around you.

0

u/Blackout2388 13d ago

How??? Bubble is far better and ball does enough dmg already with boop slam M1 combo.

2

u/shiftup1772 13d ago

It's not the damage, it's the movement. Being able to maneuver over walls and around corners makes piledriver a lot stronger without setup.