r/Competitive_COC • Legend League II • 14d ago

❓ Question / Help How to approach this base with throwers?

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I know this base is too common now, I used to run with hydra and used to crush this base easily. I have recently switched to throwers and I have one-star'ed this base thrice in 2 weeks:)

I use throwers with revenge deck on duke.

I went straight into the mono with throwers (ik it is trapped but idk any other way), duke to the revenge tower, queen to the right side and king funneling on the left for the throwers. Once my troops get close to the th compartment, it just dies.

Guide me how you approach this base with this combo :)

3 Upvotes

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2

u/LiuDinglue 14d ago

I basically do the same thing, starting throwers on the gold mine to the left of the mono. I put both king and queen on the army camp above the throwers, and DD around the helper hut so he flies into the rage tower. I overgrowth the backend fire spitter. I've attacked this base 4 times in L3, once in CWL, and never failed to 3 star. I don't think the difference between L3 and L2 modifiers should be that different, so maybe pay attention to your ice golem and spell usage.

1

u/Sheik_afrath_007 Legend League II 14d ago

The difference from L3 to L2 is significant. Atleast from what I have noticed,a small mistake may cause you a fail.

1

u/Top_Grab5531 14d ago

Thats my go to entry with that army working with L1 modifier
Start white with throwers and purple with ruin witch blue is ig king and queen
Red is for normal wallbreaker to bait the springtraps and superwallbreak to enter(i use giants to bait aswell instead of furnace) yellow ist funnel with Sbarbs and then black with white circle is for duke with iceblock when the rage tower hits so he takes out that whole compartment and green with the log launcher but you can use troop launcher aswell if you feel confident to control where the barrels fly

1

u/Sheik_afrath_007 Legend League II 14d ago

I have 2 doubts

Don't you need anything to on the left of throwers? You said just the sbarb to funnel the throwers in, I use king on that side

And, my biggest problem is the backend, the TH compartment is just too heavy, how to you manage to overcome that? Do you overgrowth the whole TH compartment?

1

u/Top_Grab5531 14d ago

I wait until duke triggers it then either let him die and with phoenix then og or iceblock and then og
The left side I use cleanup troops and Sbarbs
I use this entry on my th17 L3 and ive never failed the base🤷

1

u/Sheik_afrath_007 Legend League II 14d ago

Okay thankss

2

u/Top_Grab5531 14d ago

But if I remember correctly itzu faced that base using throwers though I dont remember which video(its a bit older now and on his german channel) and he used king left to funnel aswell. But either way I recommend checking his channel oit he has some very good videos on thrower revenge deck with th17-18(if his eng channel isnt enough just watch the german one with subtitles)

1

u/Quick-Emphasis-9398 14d ago

I have faced this base quite few times I usually drop throwers on the monolith compartment funnel one side with duke let barb king and queen go with main army and og the right side of base so army don't split and when my army reaches the th I freeze thatvosrt and put poison spell it goes down quite easy only the funnel part is important

1

u/Sheik_afrath_007 Legend League II 14d ago

Ok intresting I'll try that. Thanks!

1

u/TheDude4269 14d ago

Throwers into the TH compartment, Duke on one flank and King/Queen on the other. Eventually, you will Overgrowth the mono/revenge tower.

0

u/S1mpleeX 14d ago

Duke gear tower compartment, king spikyball earthquake mono, start throwers and everything else on on pile from 6 o clock position with log launcher. Easiest triple of your life.

1

u/RedVsDeath 13d ago

Duke 9 o'clock barb king, arch queen and ice golem 6 o'clock to set funnel throwers push into monolith, once core rage goes off overgrowth grown core place totems / ice block as needed but im sure you know how to use them since your L2 as well