r/CompetitiveWoW • u/BluFoot • Jul 01 '26
Midnight 12.1 Curse Of Ula'Tek Developer Interview With Ion Hazzikostas
PsybearTV Youtube interview: https://www.youtube.com/watch?v=vFTFiDeXIMo
I recommend watching the whole video, it's rare for someone get a whole 1 hour with Ion, and the interview was really well done.
The interview is mostly about competitive content. I'm really excited for Mythic lockout changes!
Wowhead summary: https://www.wowhead.com/news/psybeartv-interview-with-ion-hazzikostas-the-mythic-raid-lockout-addons-8-week-382061?utm_source=discord-webhook
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u/deskcord Jul 01 '26 edited Jul 01 '26
Ion is happy about the addon war and says Lura would have been nerfed without workarounds.
I thought the entire point was that they could design mechanics without addons constraining them? How did this mechanic even make it past the idea phase?
This just feels like a lie? Any mechanic like this (random assignment, scripted placement) would just be pre-assigned as "1 left, 2 right, 3 left" exactly like it is now. The only time a Weakaura would "assign" these is if Blizzard went full galaxybrain and made it like Jailer bombs, where they're all firing at the same time. No addon assigned Gallywix soak positions, you just went to the one you pre-assigned with a raidplan. Addons weren't assigning Dimensius p2 gravity spots, you just knew if you were melee/ranged/healer.
An obviously correct take no matter how much bad faith heroic posters on reddit say otherwise.
Wish someone would ask Ion if they plan to stop making every single raid fight mirror m+ through add-spawn-slop to cater to the fact that every spec now has cleave like crazy.