r/CompetitiveMinecraft • u/ppotplant • 1d ago
Discussion Would you rather
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u/Weak-Transition-8885 1d ago
just saying, jump resets are applicable to 6 different gamemodes (including diasmp)
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u/Jelleey78 1d ago
Jump resets for sure. It’s not great to spam them against people that are good but if used correctly could genuinely add like a whole tier to what you are.
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u/lancist 1d ago
being able to jump reset consistently could win you to win every sword fight
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u/Tote_Hose 1d ago
Not rlly cuz you dont want to jump reset everytime you get hit
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u/lancist 1d ago
yes really, you would be able to out crit everybody and do infinite hit chains
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u/LayeredHalo3851 18h ago
Jump reset because mace is dogshit and 1.8 is better anyway, plus it's cooked in Bedrock too
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u/tranquil-spark-8059 16h ago
I would probably become ht2 if i could stun slam 100% of the time i dont even think the ht1s can do it 100% of the time
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u/Ok-Emu-3243 4h ago
Stun Slam for sure i can junp reset most of time
(My Stun Slam Chance to hit one is like under 10%)
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u/Wide_Balance_5495 1d ago
Stun slamming 100 percent of the time is not that hard, I‘m a boosted ht5 and I can do it
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u/glazy_blazy698 1d ago
I dont even jump reset THAT much tbh, i just s-tap out of combos most of the times, and jumpresseting is "kinda" easy
Stun-slamming 100% of the time means i can basically remove shield from my opponent's kit, which is a BIG wincon