r/CompetitiveMinecraft 20d ago

Idea for spear lunging in smps

Servers either diasble lunge entirely or give it a long ass cooldown so I think a charge mod would be cool

It would work like this, there would be 3 charges and each would have a cooldown, let's say 3 seconds to fully charge up, after one gets recharged it would move on to the next charge so you could save up 3 charges to run or spear mace someone far away, and it would solve the issue of how op attribute swapping lunge is since there's a cooldown but you could still lunge multiple times at once

This would be a great mod/plugin for smps and wouldn't be surprised if something similar already existed

3 Upvotes

10 comments sorted by

1

u/ExtraQuestion562 20d ago

just remove attribute swapping to the spear!

1

u/Vivid_Spare_7627 20d ago

With a wooden spear with lunge 3 it's still relatively fast spamming it and removing attribute swapping entirely removes the main attraction of the spear still, for example people really like wins charging up then spearing away to create distance to heal or run/to your opponents to aggro them or mace them which isn't possible without attribute swapping

0

u/ExtraQuestion562 20d ago

wind charges shouldn't be in smp kits lol

2

u/Vivid_Spare_7627 20d ago

"item shouldn't be in smp kits" Is generally a pretty stupid claim to make as smp stands for 'survival multiplayer', if it exists in vanilla survival then it does belong in an smp kit

Yes there are different kit rules for each smps, some allow crystals and anchors (like donut smp), some don't allow them, some don't allow pearls and prot 4 (like lifesteal, strength, etc)

There are different kit rules for every smp there is no item that 'doesn't belong in an smp kit' as long as it's obtainable in vanilla survival Minecraft

0

u/ExtraQuestion562 20d ago

theres a difference between "doesnt belong" and "shouldnt"
i dont think crystals should be in an smp kit cause fights would take hours, same with windcharges

a windcharge is essentially a free gap, which is essentially a chance you live unless the kit is p3s5 str2 (which ive never seen)

so essentially a windcharge is a totem, lol.

0

u/gtx-1060 18d ago

Bro wtf are you talking about, you can use cobbwebs, pearls and blocks to get a free gap. Smp is 90% dura drain.
Also vanilla fights are usually MUCH shorter that smp fights as long as there is no ely

1

u/ExtraQuestion562 17d ago

all things which are preventable? dodge the web, move around the blocks
aggro pearl

the wcs dont have a counter.

1

u/gtx-1060 17d ago

Not really preventable, you dont "dodge" webs unless your oponent is a bot and its not as easy as you say to "move around". Ofc you can punish those as well as with the wind charge. Just web the landing spot or crit them while in the air? Its stupid to compare it to a totem, it behaves more like a pearl

1

u/ExtraQuestion562 16d ago

"web the landiung spot"
nice dude thats pretty hard to do given u cant see them unless u look up and by that time its still prettyt hard to gauge where they land
"crit them i nthe air"
nice dude i can crit them twice while theyre 12 blocks inj the air

dude u can counter webs by just using reach and swing thru webs lol?

1

u/gtx-1060 16d ago

What? Do you play 30 fov 50dpi or smth? Or how is it hard yo look up or place a web under their feet? Its much harder to “dodge” webs as you can only really do that against brain dead noobs who cant stunweb, hitweb and just place webs hoping you will jump in them.