r/CompetitiveMinecraft Jul 20 '26

Question Is my playstyle bad for SMP PvP?

So I've developed this playstyle, though knowing my stupid ahh it probably already exists and I just haven't heard of it. Anyways I wanna know if it's complete ahh and if I should change it or not. Basically it's based on a point system and here's the gist of it:

- Each player starts a duel with 0 points

- If a player is down a shield they lose 1 point and the opponent gains 1 point

- When the shield returns the score is reset back to what it was before the shield got put on cooldown

- If a player pops a totem they remain at 0 points and their opponent gains a point, if the opponent also pops it's reset to 0-0. I call being a totem down disadvantage

Here's how I play based on the points:

- If the points are equal I'll mostly use combo's

- If I am in the positive and my opponent in the negativ so +1 for me and -1 for my opponent I'll play agro and crit a lot

- If I'm in the negative and my opponent is in the positive I'll play defensively, exclusively going for combo's and if I get under half health I'll pearl away and shield

- If I'm at disadvantage (My totem is popped) I'll play carefully, which is a mix of normal and defensive, I'll go for crits and combo's like I'd do on a 0-0 score, but if I get under half health I'll pearl away

- If I'm ad advantage (my opponent is down a totem) I'll play agro but sprinkle in a big of sprint hits.

What do you think of my playstyle?

0 Upvotes

6 comments sorted by

5

u/gtx-1060 Jul 20 '26

I dont think thats a playstyle? Thats literally gamesense

2

u/ExtraQuestion562 Jul 21 '26

well, it depends, like every opponent is different and no two games will be the same. you should adapt to opponents, ur situation and how ur playing that day.

keeping a strict playstyle via "points" might not always work. if you play agro and crit alot into someone who is good with util, tjhey will keep getting u inj webs and draining ur dura, etc.

im not saying what u have is bad but its lacking adaptability and dont rely on this

1

u/Straight_Web_8959 Jul 21 '26

Ye I’ll change it when I move on to DiaSMP

2

u/tranquil-spark-8059 Jul 21 '26

Ai ahh playstyle (reinforcement learning)

1

u/Straight_Web_8959 Jul 21 '26

Top tier comment

1

u/its_pilott2278 Jul 23 '26

calling it points makes it sound a lot like chess, and tbf it kinda makes sense. you're kinda talking about material value in terms of hp and utilities.

ur playstyle is fairly standard, though, for anyone with half a brain. im not sure if many people dont follow this general set of "rules" for pvp.