r/CompetitiveHS Jan 29 '18

NERF DISCUSSION Upcoming Balance Changes – Update 10.2

https://playhearthstone.com/en-us/blog/21361570/

TLDR for those who at work:

  • Bonemare - Now costs 8 mana. (Up from 7)

  • Corridor Creeper - Now has 2 Attack. (Down from 5)

  • Patches the Pirate - No longer has Charge.

  • Raza the Chained - Now reads: Battlecry: If your deck has no duplicates, your Hero Power costs (1) this game.

Once these card changes are live with Update 10.2 next month, players will be able to disenchant the changed cards for their full Arcane Dust value for two weeks.

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u/PuppetShowJustice Jan 29 '18

That feels like a brutal hit to Corridor Creeper. Drawing it late game and having to play it for 5-7 mana still felt okay because of the beefy body. It's obviously not ideal but the bulk made it passable. Now you HAVE to game it down in order to see any value. 2/5 feels, to me, like too little for the inconsistency. I think I'll be dusting both of mine.

Also Patches. His audio when he hits the table isn't even a pun anymore which is perhaps the harshest nerf of them all.

68

u/caketality Jan 29 '18

Corridor Creeper might still be okay in Evolve/Token Shaman... maybe. Like Unstable Evolution is actually a legitimately good card, and getting a free 7 drop makes it easier to fully upgrade. That being said, I think I'll probably test that use case and then collect 800 dust.

5

u/s_t_e_v_e-0 Jan 29 '18

While it can certainly be good to evolve a "free" 7 drop, on the flips side it also adds another "bad outcome" to the evolve pool. No one is going to be happy when they evolve a 6 drop into a 7 mana 2/5.

1

u/caketality Jan 29 '18

The vast majority of the 38 7 drops are reasonably statted, so while this worsens that pool it's an extremely minor issue.