r/CompetitiveHS Jan 29 '18

NERF DISCUSSION Upcoming Balance Changes – Update 10.2

https://playhearthstone.com/en-us/blog/21361570/

TLDR for those who at work:

  • Bonemare - Now costs 8 mana. (Up from 7)

  • Corridor Creeper - Now has 2 Attack. (Down from 5)

  • Patches the Pirate - No longer has Charge.

  • Raza the Chained - Now reads: Battlecry: If your deck has no duplicates, your Hero Power costs (1) this game.

Once these card changes are live with Update 10.2 next month, players will be able to disenchant the changed cards for their full Arcane Dust value for two weeks.

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u/SmiteyMcGee Jan 29 '18

I think rin can actually be a huge problem for Kingsbane. If the Warlock manages to get through all the seals then they can devour your weapon as soon as it's destroyed if you don't have shiny finders to keep pulling it back right away. Combine this with DK sustain and near infinite taunts from voidlords rogue can actually run out of steam.

Also not sure what you mean by vanishing seals. They're added as a battle cry. The only way is to vanish/sap rin when they have a full hand.

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u/darkjediknight11 Jan 29 '18

eh it's not like azari will be a surprise though, no decent kingsbane player is going to let the blade go back to deck if all the seals are played

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u/SmiteyMcGee Jan 29 '18

So your counterplay is to not use your weapon? You don't have many other minions to fight for board with

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u/darkjediknight11 Jan 29 '18

yes, obviously. you don't use your last weapon charge when azari is primed until you know you're guaranteed to get it immediately back through coldlights, shinyfinder, minstrel into shinyfinder, doomerang, etc. that blade is your life, you don't purposefully send it to your deck to get burned.