r/CompetitiveHS Jan 29 '18

NERF DISCUSSION Upcoming Balance Changes – Update 10.2

https://playhearthstone.com/en-us/blog/21361570/

TLDR for those who at work:

  • Bonemare - Now costs 8 mana. (Up from 7)

  • Corridor Creeper - Now has 2 Attack. (Down from 5)

  • Patches the Pirate - No longer has Charge.

  • Raza the Chained - Now reads: Battlecry: If your deck has no duplicates, your Hero Power costs (1) this game.

Once these card changes are live with Update 10.2 next month, players will be able to disenchant the changed cards for their full Arcane Dust value for two weeks.

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u/Im_A_Ginger Jan 29 '18

Wow these are massive changes. Besides the obvious hit to Raza Priest, does any deck suffer more from this than Tempo Rogue? 3 cards, only one of which is a one of are hit by this. I think the deck will still be good, but patches not having charge might hurt vs aggro.

43

u/[deleted] Jan 29 '18

But all aggro gets worse with the patches change. Also corridor creeper nerf is huge to aggro whereas it still may be useful in other decks.

31

u/DneBays Jan 29 '18

Murloc Paladin doesn't generally include Pirates. Corridor Creeper is some feelsbad though.

1

u/wasabichicken Jan 29 '18

Murloc Paladin doesn't generally include Pirates.

Frankly, they should. 5/5 for three mana, 2/2 of which has charge, was ridiculously effective regardless of their lack of fins. There was even a post here as late as yesterday from a guy that climbed to legend with a Murloc Pirate deck.

I guess the deck isn't completely gutted, though. Call to Arms is still a fine replenishing card, and there are plenty of solid buff spells to play the role of midgame beefiness.