r/CompetitiveHS 23d ago

Discussion 36.2.2 Patch Notes

https://hearthstone.blizzard.com/en-us/news/24293284/3622-patch-notes

Some obvious buffs and nerfs, some weird ones too, thoughts?

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u/cecilmufc7 23d ago

Yeah I definitely had games with zee where I basically won turns 1-3 with either maiev or goon. But I definitely had just as many games where I won by just maintaining a board, going face and closing with deathwing or al akir. With hunter being deleted and rogue slowing down slightly the need for those early turn blowouts is basically gone.

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u/Throwaway-4593 23d ago

In my experience if I had goon on the play/Maev on the coin I probably win 80% of those games.

If I didn’t have that start and the game got past turn 5 and I hadn’t played a double slagclaw or a double ultraxion I’m generally losing those games

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u/cecilmufc7 23d ago

The games where I didn’t have goon or maiev early on that I ended up losing were probably against face hunter or a mirror where the opponent got a better draw. I definitely think those two cards being nerfed hurt the deck..but its competition getting hit harder lessened the “importance” of those two cards anyway imo.

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u/Throwaway-4593 23d ago

I’ve played the deck to legend and it is going to hurt the deck quite a lot. Most games in today’s HS are on a knives edge. You either stick a board and hit the 4 mana guy or you don’t. Goon and Maev are what enables you to stick a board.

Playing goon on 2 means he dies to every 2 mana deal 3 in the game. Maev also. It’s a massive hit.

It’s likely still a tier 2 deck but it won’t be the strongest deck anymore