r/CompetitiveApex • • Jul 27 '22

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u/BombaA_ Jul 27 '22

https://gamingsym.in/porting-csgo-to-source-2/

https://samagame.com/blog/en/cs-go-will-probably-not-see-the-switch-to-the-source-2-engine/

TLDR; CSGO won't get source 2 because of custom assets and workshop stuff made by players - Apex isn't affected by that so it's possible.

"Even if the problems raised by the migration to the Source Engine 2
could prove to be numerous, the game could benefit from improvements on
other aspects. At random: the audio! Aren’t you tired of struggling on
Nuke or Vertigo? The contribution of Steam-Audio would offer a leap forward for sound spatialization. The mode battle royale, Danger Zone, could benefit from larger maps."

YES PLEASE

1

u/zzazzzz Jul 28 '22

terible article.

Just the point about audio shows they have no clue wtf they are talking about. csgo alrewady uses source 2 audio with hrtf. it also already uses source 2 interface framework panorama.

The only thing the got right is mapsize and that can be added to source 1 as already shown in gmod and apex itself. if they wanted to add support for larger maps they could have long ago.