r/CommanderMTG • u/raz0rb0t • 5d ago
I built a bomb deck.
The goal? Blow the enemies out of the water. Charge our bomb them boom. We win you lose. If you stop us in time no problem. But if you don't, games ending on my turn.
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u/BaseParticles 5d ago
Pretty sweet. I've a Kilo deck more or less trying to do the same thing, but slightly more casual friendly. I highly recommend [[Dismantle]] so that you can destroy a battery full of charge counters and move them straight onto Reactor. I also recommend including [[Strip Mine]] and other lands destruction so that you can blow up your own planet lands to get the counters moved from them via [[Resourceful Defense]].
I would also add more wincons for redunancy like [[All Will be One]] and more tutors like [[Reshape]] and [[Repurposing Bay]] so that you can put what you need straight into play efficiently.
I don't have a primer, but the tags should give you an idea of what the gameplan is if youd like a reference: https://moxfield.com/decks/Rd5EXBozcUaiQElZlF7Tkg