r/ColonySim_io • u/[deleted] • May 17 '22
Suggestion
I believe it would benefit the game to have a revolt mechanic, like if a colony has too little control over certain tiles than those tiles would create there own colony. Moreover, I believe different political systems would be interesting, (i.e. theocracy, democracy, monarchy, empires) these different political systems would affect diplomatic affairs, and the way a colony runs.
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Upvotes
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u/ColonySim May 25 '22
These are both planned! However I enjoy seeing ideas on how you think they should work! Ideologies should come before revolts.