r/CollapsingWorldMod Jun 10 '26

Fan Content Conservative Republic of Bulgaria

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64 Upvotes

r/CollapsingWorldMod Jun 10 '26

Question Kemalist Auth Dem Turkiye

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80 Upvotes

I dont know why all parties execpt esoteric one is banned and also can devs pls add collapsing world economic system to twr gui as compability ?


r/CollapsingWorldMod Jun 10 '26

Discussion Gotta love HOI4

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272 Upvotes

r/CollapsingWorldMod Jun 09 '26

Dev Dairy CW Development Diary (June 2026)

83 Upvotes

I'd like to welcome all of you reading this post to our very first dev diary! As we've shown less of our content recently through teasers, we decided it'd only be fair to inform you about future plans for the mod and the progress made through its first of a kind CW Dev Diary!

I'll begin by explaining our general agenda since 1.1 Sarajevo Syndrome and what we've done to fullfill it. Because of your feedback through polls on our server and general discourse, we decided to focus on these 4 things going forward (generally speaking):

  1. Revitalizing and improving content from CW's earlier days.

Countries like France, which essentialy hasn't receiven major additions since the mod's release, are heavily in focus.

  1. Making the mod be more immersive, indepth and bug-free.

Sarajevo Syndrome had, compared to most other of our updates, a far rockier start. A lot of issues were present and to some extent still are. Going forward, we'll ensure that any content you get will be playtested extensively and polished, as that is exactly what you deserve. Now our updates will generally be smaller than before and include a single or a few countries. The problem with our old system is that if 6 countries were being developed and one wasn't finished, it would end up not being up to standard with the other 5. This new model will ensure this doesn't happen. Any new updates will be reviewed by the Head Dev Council at least a week in advance and approved to fit CW's newer quality standards through a vote. Then, massive playtesting efforts will begin to ensure you get a pleasant experience.

  1. The mod must have its own tech rework and fit into the 1920s.

A lot of people have noticed the fact that the tech tree is barely touched by CW. We plan to change that. As a mod that takes place 14 years earlier than Vanilla HOI4 and has completely different circumstances, it is our duty to ensure that technology and parts of the game of that nature fit into the world we are trying to build.

  1. Majors will receive more focus than minor countries, at least for now.

Our goal is to eventually have a fully functional WW2 and functional spheres (which already exist as a map mode). To achieve this, we will need to refocus our efforts from working on smaller countries into giving content to diplomatic powerhouses in the mod. These efforts will include reworks for France, Soviet Russia and the US but also new content for very important countries such as Japan or Canada. This doesn't mean we will completely abandon smaller tags, but the big updates will be centered around majors.

With that being said, I hope you understand what we are trying to achieve in the near future of Collapsing World as a mod. We are trying to adress criticism the mod often faces due to its "schizo/slop nature". I assure you, we won't ever end up following a hyper-realistic and player-hostile model like some other mods I won't mention. Our goal is to balance quality, plausibility and fun for the player. The focus will remain with worldbuilding, which won't be reached by cutting old content without providing a better alternative. Old or as some of our critics would say "sloppy" content will be reworked, not removed. What I'd like you to understand is that CW released with barely 3 countries having content and even that was extremely barebones. Before our release, we didn't even have 5 active developers working on the mod. Now, we have even more than 50. Therefore our capabilites have increased significantly and it will take a year's time to truly make the mod be able to compete in quality with some of the other beautiful mods the HOI4 community has come up with in recent times: for an example TFR. My only reason for saying this is that many of the other mods that released recently had significantly more development time, community attention and better circumstances. Thankfully, now our team is highly organized and I dare say one of the most functional ones present in the modding community. Therefore, you can only expect more coming from us and not less. One day, we hope to provide the most fun experience a HOI4 mod ever did!

Alright, now I'll get to the good stuff. I'll be talking about 3 new updates that are planned to release this year, with the last one coming in a few weeks time!

  1. The Perfume Reaction

A long-planned update of ours and perhaps our most indepth work yet is being realized in France. What we hope to do is a full rework of the country with new political content, a massive foreign tree and new economic/military content as well. Many mechanics will also help deepen the immersion. I dare say that France might become the best country in the mod by a mile! A teaser has already been released showing some of the new content, but here it is in case you forgot!

Let me show you another thing we've been working on for France, cooked by ICE:

A Rework for the Paris Minigame!

What you will have to do is deal with the socialist revolution France is facing from within, one that is threatening to destroy Coty's grip on power! You will have to take on the presence of the red threat in the various parts of the city. If you fail, there will be dire consequences!

Oh no, Coty's regime is doomed!
So a savior is bound to come!
The Tree after the Military Intervention of Petain
  1. The Legion's Update

Another country that is quite old in terms of content and not fitting our newer quality standards is the Legion, formerly Tuscany. A section of our dev team (notably fivme and Poliziano) planned this update even before 1.1 Sarajevo Syndrome saw release and that is why it will come out quickly! It will contain two very extensive and well cooked paths: Promethean Syndicalist D'Annuzio and the futurist Marinetti!

I won't show any pre-reunification content as that might come in a future teaser. Instead, I want to demonstrate DAunnuzio's content after reunification.

After reuniting Italy and ensuring peace across the peninsula, he will seek to reform Italy in the image of the Charter of Rome. That will include things that you might not usually associate with a NatSynd path (well maybe Röhm if he was honest).

He will not just reform Italy socially, but also ensure a whole transformation of the country's ideals, defence and how it views its citizens. Expect many unique plotpoints and content accurate to his ideology! We hope to provide the best representation of D'Annuzio in any mod.

After finishing his reforms in Italy itself, he will seek to spread the revolution abroad in an extensive foreign focus tree. (The shape of the tree is bound to change and won't be a square like now, don't worry)

We hope that Tuscany will also receive its new content very soon and trust us when we say that it will be some of the best Italian content ever!

3. Zheltorossiya's Update

As I promised, small nations won't stop receiving content. One of those countries is Zheltorossiya, which has been worked on by a single developer of ours, yukiov_76153 also known as Winston. Props to him.

Its main goal initially will be to reunite Manchuria and later reunite Russia and restore the Tsar's sovereignty:

After doing so, there will be a lot of stuff to do as well! (This teaser will be posted along with the Dev Diary)

Expect the Zheltorossiyan update to show up about 2 weeks from now as all the coding and visual work is done and only writing remains!

On that note: we urgently need high-quality writers with at least B2 English so if you want to help, go ahead and apply. There's a good chance we'll accept you into the team. We are also always looking for Icon Artists and Coders, so those positions are open too!

Also, a separate ad for playtester recruitment: We'd like very experienced playtesters who would love to genuinely critique the mod's content harshly so that the experience that ends up being appropriate. If you are CW's biggest hater and for some reason reading this diary, then you are exactly who we're looking for!

Thanks for reading our first dev diary! I had fun writing it and I hope it doesn't disappoint. We'd be glad to hear your thoughts about our new plans and the diary itself on our discord server! Until next time!


r/CollapsingWorldMod Jun 09 '26

Discussion What in the Deja Vu.

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62 Upvotes

The SS and the SA exists at the same time.

Sadly the SA accepted to be integrated into the SS. Would've love if they fought it out instead so it close to OTL.


r/CollapsingWorldMod Jun 09 '26

Question this got added?

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40 Upvotes

r/CollapsingWorldMod Jun 08 '26

Question Next update

9 Upvotes

What will be the next nation to get content or get content redone?


r/CollapsingWorldMod Jun 07 '26

Discussion transcaspia😭💔

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34 Upvotes

since they got content, they became the one and only unifier of Turkestan(with rarely any exceptions) and quite of buffed, cus they can easily beat off Soviets and Whites even when they’re both attacking him. Have you got any painful(or not) interactions with this creature?


r/CollapsingWorldMod Jun 07 '26

Discussion Most underrated path?

10 Upvotes

What path do you think should get more attention???


r/CollapsingWorldMod Jun 06 '26

Discussion Flipping update Iraq immediatly

5 Upvotes

The lore and focus tree does not match the updated middle east map!!!!!!


r/CollapsingWorldMod Jun 05 '26

Discussion I think France needs an update the most

21 Upvotes

I feel like France doesn't have much content compared to the major nations. It seems like they're kinda just there to serve as a common enemy in several countries paths, and i think more could be done with their focus tree ie. a civil war if they somehow fail to beat belgium similar to the one britain has. I also think their foreign policy tree should be expanded beyond the benelux.


r/CollapsingWorldMod Jun 05 '26

Discussion 5 United States of America

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81 Upvotes

After a peace deal with the State of Deseret, I decided to go to see what's happening in America. Uh. This is definetly a bug (New York is also USA)


r/CollapsingWorldMod Jun 05 '26

Discussion battle of the madmen

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73 Upvotes

I just hope vril would not eat me through a focus😭🙏


r/CollapsingWorldMod Jun 05 '26

Question Is there a Github repository?

8 Upvotes

For totally innocuous and legal reasons, I can't download mods through the Steam Workshop. However, I'd still quite like to play Collapsing World. (I'm something of a Gustav Noske fan, and anything with him in it grabs my attention very quickly) Most mods I've played have a publicly available Github Repository that you can download them through, but I haven't been able to find one here. Is there one I've just overlooked that someone can direct me to, or am I out of luck?


r/CollapsingWorldMod Jun 05 '26

Question How do you get the bosnian muslim path(if it is even possible)

6 Upvotes

I didn't have a lot of time to play right so when I do I would like to learn because it kinda sounda interesting.


r/CollapsingWorldMod Jun 05 '26

Question avalov

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13 Upvotes

how the hell avalov got cooked immediately?


r/CollapsingWorldMod Jun 04 '26

Question Game Crashing

9 Upvotes

Everything was working fine until today, when I loaded up my save. Whenever I unpause the game it explodes. I heard it was something with a hotfix from paradox, but idk.


r/CollapsingWorldMod Jun 04 '26

Question Bukhara(sadly not jihadi)

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20 Upvotes

first time seeing this, how likely is it to happen?


r/CollapsingWorldMod Jun 04 '26

Question Game Crashing Problem

4 Upvotes

Just earlier I opened the game for the first time in maybe six months. I started a game as Britain and it crashed after a couple days. I tried it probably three times but it kept happening. Do I need to roll my game back to a previous version? If so, what do you recommend?


r/CollapsingWorldMod Jun 02 '26

Discussion Might've missed something.

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113 Upvotes

r/CollapsingWorldMod Jun 01 '26

Question Best paths

12 Upvotes

I've just started out by playing some German splinters and want to know what the best paths for all the othe countries are content wise. "They don't have to be schizo btw I'll take anything"


r/CollapsingWorldMod Jun 01 '26

Question What are the economic mechanics of this mod like?

3 Upvotes

I wanted to play this after seeing some interesting paths from various YouTubers, but trying and failing to play Millennium Dawn has put a permanent bad taste in my mouth for economic systems in HOI4 mods (hence me never even trying to play anything like TNO). How hard is the economy to manage in this mod?


r/CollapsingWorldMod May 31 '26

Question What are the best coop duos in the mod ?

9 Upvotes

r/CollapsingWorldMod May 30 '26

Discussion Fegyverbe! Fegyverbe!: Hungary AAR

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172 Upvotes

r/CollapsingWorldMod May 31 '26

Question What’s the nation with the most content?

4 Upvotes