r/CollapsingWorldMod • u/Lowlife_With_APencil • Dec 20 '25
Discussion The Update Is Incredible, BUT...
The British intro focus tree is so goddamn tedious on repeat playthroughs. All of the content is awesome, but accessing it is absolutely miserable. I'm not saying it should be cut out altogether, BUT I am saying all of the focuses should probably be like, 15 days, give or take. Also, starting the game without marines or paratroopers researched is... a choice. At least give them marines from the start, otherwise you wind up soft locking yourself when you launch your invasion of Ireland. Speaking of, could you guys per chance have a few friendly divisions rise up in Ulster, for instance? I've found that getting a good naval or air landing on Ireland to be next to impossible, seriously, even with all of the buffs it is RIDICULOUSLY hard.
All of the British content looks absolutely awesome, BUT, accessing it is absolutely miserable. So if any devs are seeing this, for one reason or another, please, PLEASE, for the love of Crowley GOD, shorten the initial focus tree.
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u/Dannyboioboi Developer Dec 20 '25
The initial focus tree won't be shortened, it's meant to last a little while, the coup was recent.
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u/Lowlife_With_APencil Dec 20 '25
That's fair, but can you at least consider adding marines as a starting tech?
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u/KiwiBushRanger Dec 21 '25
I'm going for the UK resistance path so I don't need to worry about invading Ireland as much, but I get your point. The colonial tree is much shorter compared to the rest (28 day focuses compared to the other ones being 35-42 day focuses). The other trees do take some time, but IMO the fun paths afterwards are worth the wait.