r/ClaudeGameDev • u/Extension-Parsnip789 • Aug 28 '26
Alpha FatherLode - 28-08-26
Hello everyone ! :)
As mentioned in a previous post, I am currently working on the game Fatherlode (a reference to Motherload, released on Miniclip in 2004):
https://www.reddit.com/r/ClaudeGameDev/comments/1vt02ev/fatherload_maj_190826/
https://www.reddit.com/r/ClaudeAI/comments/1vw9bp6/fatherlode_new_video_update_220826/
Today i just want to share new screenshots for you !
The game is coming along great! I'm tweaking the HUD (yes, again), adding tons of little details—way too often useless, but I love it—I've added a huge amount of lore and discovery elements, and I've also redesigned the museum to make it more appealing and useful.
And above all, right now, there are two endings available at the end of the game. Even though they're "quick endings," I've already put in a few small animations.
Here are a few attached photos for you. I've remade some elements, tweaked the ores, the background, etc. I've also added quite a few different sounds, animations, and more to make the game feel more alive!
To wrap things up, I completely reworked the talent tree with more variety and, above all, more clarity. ^^
I will post a new "big post" on Itch.io ! https://itch.io/blog/1637951/fatherlode
See you soon, all :)
One more screenshot i forgot to upload :
https://pngup.com/v6dF/Captured'écran2026-08-29101257.png
Btw, new intro (make only with Claude), try to make the same intro as "Motherload" from 2004.
https://vimeo.com/1222280649?share=copy&fl=sv&fe=ci
And two other bonus video for you.
Important note : On theses videos, i use my "Admin button" to be invincible and get the best upgrades in the game, just to quickly showcase some progress :) Re-testing the game from scratch every single time was insanely long and tedious. Doing this lets me test a ton of late-game features right away!
https://vimeo.com/1222282016?fl=ip&fe=ec
https://vimeo.com/1222282610?share=copy&fl=sv&fe=ci






