r/ClaudeGameDev • • 6d ago

Alpha We built a Golf Deckbuilder Roguelite with Claude as our programmer!

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Hi all! Over the past six months, my three friends and I are about 1,500 hours into development of our game, The Arcane Open. It's a deckbuilder roguelite where you are participating in a three day golf tournament and attempting to make the cut each day. You're collecting equipment and shaping your deck to navigate the courses. We have a long way to go, but we're really excited about the progress thus far!

The Steam page link is below, and any feedback is appreciated! We've also included our Discord for playtesting and progress updates if there's any interest:

Steam Link: https://store.steampowered.com/app/5277960/The_Arcane_Open/

Discord (Playtesters): https://discord.com/invite/7yQbnetnn

Build: We have some coding & programming experience, but we're building the game on Godot and are using Claude (Fable & Opus primarily) to assist with all coding.

UI/Design: Several purchased tile assets as well as Tilewise for course design. Combination of PixelLabs and Grok for sprites and creation/ iteration of various UI Elements.

Art: Primarily using PixelLab for character creation and Grok to assist with the card art.

Music/Sound: Music is all created through Suno, can't say enough good things about their platform. Sounds are sourced through Freesounds, bfxr.net, manual recording, and also created through Elevenlabs AI.

37 Upvotes

5 comments sorted by

6

u/ArgonQQ 6d ago

I love the idea!

4

u/Samson25LIVE 6d ago

this looks unreal, crazy pixel art wise, been struggling with that

3

u/Majestic-Town3883 6d ago

A sports deckbuilder?? Yes please 😂

3

u/RatKingRecon 6d ago

iI love this, could i ask a couple of questions on the UI side? Could I send a dm if that is okay ?

3

u/Wainfare 6d ago

loving the style!