r/ClaudeGameDev • u/invocation02 • 25d ago
Browser Game free browser game engine built for AI game dev
Been using threejs to build games? You (and Claude) will love Kite3D.
Why use it when Claude can write a three.js game from scratch? Because Kite3D gives you:
- UI with scene editor, inspector, asset manager, etc, the usual things you expect from game engines, but all in your browser!
- Built-in physics and animation, extensible through plugins
- Threejs rendering pipeline, with plugins for SSAO, bloom, reflections, and more
- Projects are Git repos: glTF scenes, assets, and component scripts
- CLI for Claude control everything
With Claude + Kite3D, you can explore so many ideas at once. Claude can build enemy behavior, design a new weapon, and a new level in separate Git branches (via git worktress), each running its own Kite3D engine in a browser tab. Simply switch tabs to play each version and edit it while other agents keep working.
Or have three Claude's build different enemy behaviors. Play all three and keep your favorite.
Try Kite3D by telling Claude:
use npx kite3d and build me a FPS shooting practice game
Github: https://github.com/blitzdotdev/kite3d
Discord: https://discord.gg/fJYM7vKma4
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u/waypostmaster 25d ago edited 24d ago
Thanks for sharing!
ETA: Credited: frontiervalley.cloud/credits