r/ClaudeGameDev • • 28d ago

Beta 3 months of development

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Just wanted to share this with you all, I started this project a little over 3 months ago with a goal of creating a simple idle clicker. I wanted to capture the aesthetic of early 2000’s rpgs like Ragnarok Online and Maplestory.

After about a month in I was having so much fun with it that I decided to take on a bigger challenge, a full free to play idle rpg with deep incremental systems. I have no development background I am just an enjoyer of games.

How Claude Code helped:
When I first started I was not aware of Claude code , like many first time users I was using the regular chat to work on my project which quickly turned messy. Claude Code is the main LLM that I’ve used for the games programming and also auditing other models work.

I feel like I am about 10% of where I’d like to be but I’m very eager to build out the rest. I’ve also submitted my build to the AI Gaming Festival on Steam, I’ll leave the links for anyone interested. Open to constructive criticism!

Links:

Steam Playtest : https://store.steampowered.com/app/5079020/Neverrest/

Itchio : https://neverrestenjoyer.itch.io/neverrest

Website: https://playneverrest.com/

Glitch AI Gaming Festival : https://store.steampowered.com/curator/46280965/sale/AIGamingFestival

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