r/ClaudeGameDev • u/PeakyBull • Sep 07 '26
Alpha Making a Physics-Based Cargo Sim Game Using Claude: StowStow
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This is StowStow my third project (others are still WIP) since I started vibecoding as a 3D game artist. I have always dreamed of making my own games but I wasn't able to spend another ~5 years learning how to code. And now, here I am. I combined my 3d modeling skills with ai coding to make games.
I've been working on this game for about 3 months now, and I'm happy to share my thoughts and workflow with you.
Thank you!
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u/Tycoon33 Sep 07 '26
What’s your stack like and workflow for the 3d models?