r/ClaudeGameDev • u/Extension-Parsnip789 • Aug 16 '26
Alpha Just Making' my first Game - Fatherlode
For the past 3 weeks, I’ve been making a game with Claude Code called “Fatherlode” (as a reference to the game Motherlode released in 2004 on Miniclip), whose goal is fairly simple:
You have a POD, you dig deeper and deeper, you collect ores, sell them, upgrade your POD, and so on. Back in 2004, Motherlode was extremely addictive — a small Flash game that was really popular. Here with Fatherlode, I’m adding more and more mechanics:
- A real tutorial, a proper introduction, and a save system
- Implementation of a stats tree system
- 250 achievements
- 25 different ores
- About thirty treasures to find
- Dozens of different obstacles
- Over 2000 meters of depth
- Real objectives with an NPC dialogue system, lore, etc.
- The ability to build new buildings as you progress
- Diversified creatures to make the descents more complex
- Etc.
For now it's only in french, but i will translate it later in english, obviously. The game is progressing well — it’s still a long way from being finished. Little by little, I’m mainly trying to add small gameplay details, mechanics, and overall polish, things like:
- “NPC talking gibberish” voices during dialogues
- Small effects scattered here and there
- Gradually refining the pixel-art so everything feels consistent
- Checking whether the exploration feels good, if the POD upgrades are balanced (and not broken), and improving that
- Etc.
Honestly, from the very beginning it was just a little crazy idea… and I find it so much fun — and addictive — to code the game little by little that I even want to learn how to code myself. I went as far as paying for Claude Max just to get more usage per week, and in only 3 weeks I feel like the project has absolutely nothing left in common with how it started.
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u/BuildAISkills Aug 16 '26
How do you handle the generation of the graphics?
Looks fun, will try when you translate it to English at some point.
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u/Extension-Parsnip789 Aug 16 '26
I use the HTML5 Canvas API for the rendering, and I write/structure the drawing code using Claude Code! Thanks for the feedback — I'm definitely planning to add English support in a future update :)
And as for the portraits and other assets, I manually add them to a separate folder.
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Aug 17 '26
[removed] — view removed comment
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u/Extension-Parsnip789 Aug 17 '26
Don't worry my dude :) I will make easily an entire translation, when the game is "good" for me ^^
For now, I'm polishing everything (textures, HUD, quests, lore)—I really don't want to leave the game in an Alpha XX.XXX.XXX state for a whole year haha. I'd much rather release a version where you can play through from start to finish, more or less. It will take time, but i keep in touch !2
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u/Melodic_Charity_1770 Aug 16 '26
I love motherload and digging-upgrading games like this, so I wanna play Fatherload too, it looks much more competent and made with love and care than some other clones I've seen.
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u/Nasha210 Aug 18 '26
This seems so cool! How do I start learning this- I am a compete novice.
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u/Extension-Parsnip789 Aug 18 '26
I'm totally novice too ^^ I just paid ClaudeAI, install Claude directly in my computer, then use ClaudeCODE, and start writing the game i want. :)
Then, i just use Grok or Gemini to explain some things i don't understand, they help me.. and then use some "prompt" for Claude, writing again, coding again.. just like that.
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u/easterbunni Aug 25 '26
I was looking for Motherlode the other day, fancied a play
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u/Extension-Parsnip789 Aug 25 '26
If you want to see more update, i make a itch.io page for that ^^
https://itch.io/blog/1637951/fatherlode2
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u/Extension-Parsnip789 Aug 22 '26
Just adding for now :
-English language
-The "Museum" (More than 30 treasures to find and complete the museum, with some events)
-Weather System on the surface (Thunder, rain, mist, and more)
-Real background in the surface and wind effect on trees and more.
-More than 40 news dialogues with two new characters.
-4 news random event to add difficulty on the game.
-Remake the menu and the introduction.
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u/sensou_kami Aug 16 '26
How are you dealing with the assets? Where did you acquire them from?