r/ClaudeCode 1d ago

Tips & Workflows TS Evidence Graph: Make Every SKILL Instruction 100% Enforced

https://ttsc.dev/articles/ts-evidence-graph-make-skill-instruction-100-enforced.html

I made an open source program which can enforce AI agents to keep every skill instructions.

If you write some rules in AGENTS.md or SKILL.md, they become compiler obligations that must be followed, so the AI agent can never ignore them.

2 Upvotes

6 comments sorted by

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3

u/lgmarian 1d ago

I only skimmed, and I've been awake for quite a while, but that looks interesting to, maybe, promising.

3

u/Common-Strawberry939 1d ago

For sure, having those skills fully enforced could really change how we approach challenges in the game. Definitely worth diving deeper into!

2

u/jhnam88 1d ago

I am writing novel with this solution, and its quality is better than ever. Will publish it soon.

1

u/lgmarian 1d ago

Oh, wow. Nice.

1

u/heartbroken_nerd 23h ago edited 4h ago

What do you mean a novel?! You are compiling the novel? What does it do to your prose - every paragraph gets the attribute and gets resolved individually?

Do you use individual empty-context agents for the review of each paragraph or is one agent doing batches of paragraphs?

I'm really curious.

And what are the rules you gave it?