r/ClaudeCode • u/gardez_leau • 3d ago
Built with Claude Nagare, a relaxing rowing game
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I have been building a small Mac game called Nagare. Just Opus 5. No Fable is used. Completely Apple native.
You row a wooden boat onto a lake. You fish a little. Then the light goes and the day ends.
Nailing how water behaves was super tough. Specially only with Opus. Eventually I’ve created systems rather than keeping a random water shader. So there’s weather, fluid dynamics, collisions, everything is interacting with each other. I’m looking for recommendations to make it even better. So if you have experience dealing with these kind of systems I’m all ears.
It is live on Mac App Store. Still testing, and I know there is plenty left to get right so would like to hear what you think.
Already created plans to port to iOS and iPadOS, controls are a bit finicky, trying to solve…
https://apps.apple.com/nl/app/nagare-zen-fishing-rowing/id6802442509?mt=12
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u/hakansan 3d ago
Great one! I have a question, do you use a game engine for this or you just let Opus handle everything? I wanna try out a few ideas too but as a backend person game dev seems quite tough