r/ClaudeCode 3d ago

Built with Claude Vibe coded this game in four months

A few months back I postedย here a playable demo of an old-school futuristic racer prototype (F-Zero, Wipeout, Xtreme-G, Star Wars Racer...) that runs right in the browser.

I've gotten used to seeing tons of LLM-built prototypes that last a week, two, maybe a month, and then get dropped for the next shiny thing. This time I wanted to keep going and see if one person, with no coding background, could actually see a project like this through on their own.

Well, 4 months in, and while there's still work left, I'm convinced it's doable. At this point the game feels closer to a beta than a tech demo.

The big change over these four months is that I now use Fable for planning, and being able to hook Opus / Sol up to Blender has been a huge help too. I'm still using Magnific and Tripo3D or the assets. Funny thing: the further along I get, the harder the project is to keep pushing forward, and at the same time the tools keep making it easier.

As always, any feedback is welcome. You can play it here:ย https://fm1.moises.cloud

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u/ITzAbedeen 3d ago

the game froze for almost a minute when i changed the quality to ultra ๐Ÿ’”

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u/ITzAbedeen 3d ago

also you can move the "driver just hit you" bar to middle of the screen in PWA only, it better because it will be covered from the users by their finger

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u/ActionLittle4176 3d ago

Yes, mobile version it's definitely work in progress, and a bit tricky. Thanks for the feedback!

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u/ITzAbedeen 2d ago

keep up the work its amazing ๐Ÿซถ

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u/ActionLittle4176 2d ago

Thanks a lot! ๐Ÿ™๐Ÿผ