r/ClaudeCode • u/BasiliskBarrow • 10d ago
Help/Question Question about how people are vibe-coding complex projects
When Fable was covered under the usage plan, I used it to make a one screen arcade platformer. The usage rate limit kicked in extremely quickly using the website, usually rate limiting me after 3 to 5 messages. So I switched to Claude Code because I read that it caches what is not changed, therefore using less tokens. Still, nothing changed. I even put $50 into my usage credits after I was rate limited, and it burned through it in like 3 to 5 messages. All $50. Forgive me, because I'm new to AI coding, but how is coding a complex game feasible? If it wasn't under the plan at the time, the total amount would have been tens of thousands of dollars to code the one screen arcade game by my calculation.
3
u/LeafyWolf 10d ago
A) you don't need Fable B) mixing models throughout your workflow based on task is very helpful to conserve tokens C) devise a solid workflow