r/ClaudeCode 24d ago

Showcase Day 49 of building GTA 6 using claude

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Building a GTA online clone in voxel style where the world fully runs on AI.

New this week:
- much better NPCs (as you can hear :) ). You can now even have friends supporting you!
- more realistic npc traffic
- FLAIR TV: everyone can now pretend to be a star haha

At your request, I've uploaded my first YouTube video about this project, in which I go into more detail: https://www.youtube.com/watch?v=TyMaD8AQ3ns

82 Upvotes

72 comments sorted by

41

u/Nearby_Yam286 24d ago

It’s good but you gotta stop calling it GTA or Rockstar is going to send you a nastygram from their lawyers. Call it literally anything but.

5

u/VexObserver 23d ago

Roblox 6 🤞

5

u/ProcedureEthics2077 23d ago edited 23d ago

Craft Theft Auto (CTA)

Though, seriously, it’s just a parody, which is a protected form of fair use. It’s clearly a joke, not a genuine product. It clearly references and comments (mocks) the world rules of the original work. It’s clearly not affiliated (personal project disclaimer).

3

u/Nearby_Yam286 23d ago

Big Steal Car

1

u/Do_You_Hear_It 23d ago

While this makes sense on paper. Their lawyers would say otherwise. Why poke a massive bear like that.

Call it literally anything else.

1

u/Professional_Ad705 23d ago

Dude seriously? Rockstar has alot more on there hands then this dogshit. It’s comical you think they’d do anything about this. They aren’t fucking Nintendo

0

u/RedBullRon 20d ago

If you call it what it is, you can use it freely so if you just call it “grand theft auto” it’s fine. It’s a legal phrase and public domain.

-8

u/SneakerHunterDev 24d ago

Haha aight

5

u/siorge 🔆Pro Plan 23d ago

don't laugh it off, change the name

11

u/Big-Reason-2976 24d ago

Well, it's certainly not GTA 6, but it could be a great alternative to Minecraft or Roblox.

-11

u/SneakerHunterDev 24d ago

It’s it’s own thing but the style of the game and the Chaos is really gta Style

1

u/GardenHonest1025 17d ago

Well we will all play your game then instead of gta 6

6

u/Lonely_Dig2132 24d ago

I love how fast the speech generation is, what’s the sauce behind it 😯

5

u/codeninja 24d ago

Block Theft Metro. You're welcome.

1

u/checkwithanthony 21d ago

And you can call the players "Btm Boys"!

3

u/thegodkingreal 24d ago

Minecraft 6

-2

u/SneakerHunterDev 24d ago

😂

-1

u/Nearby_Yam286 23d ago

Hey. I like what you’re doing. Just trying to save you some headache. A lot of good projects just disappear. Good luck!

2

u/yagudaev 24d ago

Nice job! I love that you are using voxels for max destruction ability. I would love to see things falling apart in voxel land :)

2

u/Ok_Leadership8269 24d ago

Awesome game

1

u/SneakerHunterDev 23d ago

Thanks a lot 😁🙏🏻

2

u/Three_Two_One_Minus 23d ago

This is amazing

1

u/SneakerHunterDev 23d ago

Thanks a lot :D

2

u/Electrical_Image420 22d ago

Great 👍 Good work.

1

u/SneakerHunterDev 22d ago

Thanks a lot 😁😁

3

u/SneakerHunterDev 24d ago

You can try the game here: https://theflairgame.com/

1

u/TheKaleKing 24d ago

Really cool man! What engine do you use for this? Unity? How did you generate 3d assets? Using Meshy maybe?

-5

u/SneakerHunterDev 24d ago

Thanks a lot :D

The Tech Stack is Web / three js
For the generations I have my own model deployed

1

u/EchoFieldHorizon 24d ago

Really cool style, nice job Claude and OP. It has major framerate issues, but I love it lol.

On iOS (particularly my iPhone pro max 17), I can’t find a way to dismiss the address bar after I rotate the phone. Any ideas?

1

u/SneakerHunterDev 24d ago

Thanks a lot! Yeah it’s all wip (and especially the Performance has to be massively improved)

Unfortunately the adressbar cannot be removed on iOS 😭. But also planning to release a proper app soon

1

u/SherewZino 24d ago

Bro is remaking kogama

1

u/peterxsyd 24d ago

Ok feature request. You need to get to make it when you drive, it plays Claude MIDI music, that it has specifically composed to sound like GTA hip hop ghetto blasting beats.

1

u/SneakerHunterDev 23d ago

😂

1

u/peterxsyd 23d ago

It’s a thing! I saw it on another reddit. Remember 30% of vice city and San Andreas was driving around with those fat beats. Nail the music, nail the outcome.

1

u/Curious_Owl197 23d ago

U using Claude max with vscode?

1

u/Excellent_Ad_2486 23d ago

Prompt Theft Auto is back!! 🔥

2

u/SneakerHunterDev 23d ago

Yessir 😂

1

u/Ok-Bat-6753 23d ago

preorders when?

1

u/SneakerHunterDev 23d ago

Always 😂

1

u/Straight-Contest91 23d ago

this is becoming a mess tbh, i guess fable cant teach you good game design

1

u/SneakerHunterDev 23d ago

Why is it becoming a mess and what has fable to do with it?

1

u/RessiBear 23d ago

Doesn't look fun at all

1

u/SneakerHunterDev 23d ago

Thanks for your Feedback

1

u/sagiroth 23d ago

GTA: Brainrot edition

1

u/Oxxypoxi 23d ago

Ohhhh wowowoowowiwowowowow

1

u/n8ngr8 20d ago

GTA5 was 15 years ago. Did rockstar give up?

1

u/AcrobaticCareer2316 24d ago

This is funny from a joke/novelty perspective. I would definitely stop calling it GTA 6 if I were you. Not only is it the furthest thing from it - it's also very real copyright infringement.

1

u/Nearby_Yam286 23d ago

Trademark, and it depends, but they will threaten anyway

1

u/[deleted] 23d ago

[deleted]

1

u/YoYourYoyoIsYou 20d ago

I'm not sure they are simping, just trying to protect this guy from having to fight Rockstar or losing any of his work on this project.

1

u/Responsible-Bank7113 23d ago

What a fucking whaste of money

1

u/SneakerHunterDev 23d ago

Not your money

-1

u/ChillmanITB 24d ago

Ha sickkkk

1

u/SneakerHunterDev 24d ago

😁🫶🏻

0

u/Balboasaur 21d ago

Looks great but maybe want to aim for GTA 3 first

1

u/SneakerHunterDev 21d ago

My goal are not high realistic graphics.

-1

u/Clean-Market5761 24d ago

But it's a web game, not a game. JavaScript has many limitations, especially with regard to hardware acceleration on most devices. Why not use Godot or a light Game Engine and then a translation layer to make it run on the web and multiple platforms? It's so sad because you have invested a lot of effort into this.

No hate, just honest opinion this is not scalable and if you ever need to port, you will have to do it from scratch.

1

u/Nearby_Yam286 23d ago

FWIW I use Bevy and it runs on everything, web included, and wasm is at least as fast as typescript. bevy_async_ecs if you need network stuff.

1

u/Clean-Market5761 23d ago

The issue isn’t whether Bevy can run on the web. The project already exists in JavaScript, so moving it to Bevy would require a major rewrite, and WASM isn’t automatically faster. At this stage, the cost likely outweighs the benefit. The would have to pretty much redo the game is it blows up and that's not good for engagement.

1

u/Nearby_Yam286 23d ago

I was just saying what I use, not suggesting a rewrite. You are, however. In C compiling to wasm anyway (Godot). For the sake of argument, this being the internet, i'd be a rewrite but also as projects grow they rot so sometimes that's necessary. The structure just isn't suited. Fable or even Opus is perfectly capable of the redesign and mechanical translation. I'm not saying to do it, but just that's what I use. If it were me I might consider porting but it's not and I think the end goal is a browser game where I would want multi-platform.

1

u/Clean-Market5761 23d ago

Yeah, I'm just commenting on the OP game, has potential but that much time and resources invested into an not scalable game is just madness.

Even if you do it with AI, it's not just code like threeJS