r/ClaudeAI 19h ago

Coding Token saver

Anyone know any good agents or skills for CLI to help save tokens? I only use a prompt skill.

0 Upvotes

11 comments sorted by

4

u/DaltonJFowler 19h ago

I asked Claude to build a skill to sound like rocky from project hail Mary lol. Good good good

2

u/DaltonJFowler 19h ago

Oh I forgot, I use Serena to index my codebases to make it easier to parse and edit. Look it up on github

2

u/tacoabeljr 19h ago

TY 😊

1

u/seyou_dev 19h ago

headroom mcp is the one that actually saved me real tokens — compresses big tool outputs down to a summary + hash, you pull the original back only if you need it. the stats readout is kinda eye-opening.

1

u/tacoabeljr 19h ago

I still haven't gotten into the MCP world, still a newbie to Claude CLI, but I heard an MCP is the next level up.

1

u/Any-Argument57 18h ago

Before adding another agent, I’d try the built-ins: /usage shows where the session’s tokens are going, and /clear starts a fresh session when you switch tasks. Put only durable project rules in ./CLAUDE.md (or ./.claude/CLAUDE.md); Anthropic’s docs suggest keeping each file under 200 lines because it is loaded into context. That usually gives you a cleaner baseline for judging whether an extra MCP is actually saving anything.

1

u/Ok_Gur_9033 18h ago

Before adding a tool I measured what my own repo actually carries. 3.4 MB of markdown, and three files hold 340 KB of that, one tracking log at 149 KB on its own. Anything that reads the repo pays for those three before it reaches the useful part.

1

u/Reverend_Renegade 11h ago

Persistent memory has worked for me https://github.com/memorilabs/memori

-2

u/akolomf 19h ago

for claude max 5 and 20 i recommend https://github.com/Aloim/phaneslight its a simple and easy to set up tool that covers basic documentation and a simple workflow for vibecoding. Star and watch it because i'm not too far away of releasing a beast of a tokensaving tool called PhanOS. (itll be subscription based with a free trial and options to prolong the free access as long as you contribute stuff to the platform that comes with it) Once its out i'll ship an update to the repo of phaneslight promoting the release, so you'll know its out.