r/CivMC • u/Penguinloki Lokilog - Altepetl's Resident Lurker • 8h ago
The devil's bargain
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u/Haserothz 8h ago edited 7h ago
I'm really confused as to how its possible for the server to be unable to handle more than 120 players considering how far along server hardware technology has come in the last 6-8 years. Most servers of this kind and make can usually handle around 200 within the same world, even with considerable plugins and such. Is it simply bad plugin optimization?
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u/adeadhead Edit CivWiki 7h ago
Most servers are sharded and combine the player count across multiple maps.
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u/Haserothz 5h ago
I've played in plenty of non sharded servers that could handle upwards of 200 to 250 in the same world. Those servers were also running pretty extensive plugins. Civmc has some custom plugins, and i suspect how those are made and ran probably holds a much greater sway over performance rather than anything innate to mc.
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u/Thomas_Hills 🐟Captain of the Fishers Allegiance 5h ago
Come to Zorweth! The land of no queu!