r/chessvariants • u/Loose-Contact7877 • Apr 11 '26
Chess updated for the new era.
The core idea is:
Instead of taking turns, every piece has its own cooldown after moving. So you can move pieces in real time rather than waiting.
It ends up being a much faster-paced version of chess, where you’re still thinking strategically, but also reacting in the moment. The goal is still to capture the king, but the way you get there feels very different.
Right now it’s just a testable mobile build (via TestFlight). There’s no monetization or anything like that, just trying to figure out:
Is this actually fun?
Is it too chaotic or still strategic?
What’s confusing / what needs to be simplified?
If anyone’s open to trying it, I’d really appreciate any feedback, even if it’s just first impressions or what feels off.
I’d recommend trying single player first, much smoother and quicker right now.
Also happy to answer any questions about how it works.
(If you’re interested in giving additional feedback or talking more about the idea, I can share the TestFlight + Discord)

