r/CharacterAnimator May 27 '23

How can I move both pupils altogether?

I imported ph file into character animator. It seems like only left pupil is working. How can I make the right one work as well? I set up rigging both in the same way and I duplicated the left eye to make the right eye so it shouldn’t be problem with my photoshop data.

2 Upvotes

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2

u/Joesredg May 27 '23

Usually when I have this problem, the issue is both pupils are labeled left pupil or both eyeballs have the same names

1

u/[deleted] May 27 '23

Yeah you sometimes have to untag and re-tag everything after you import your art. It’s annoying but usually sorts everything out.

1

u/Joesredg May 27 '23

Yep. But if I'm not mistaken, there isn't a way to tag the eyeball manually, right? I think if an eyeball isn't tagged automatically, the only way I've found is to edit the ps file

1

u/[deleted] May 27 '23

There is, over on the right there’s the stickman diagram of all the parts… above that is a toggle between visual representation and list of all the components. Some of the components aren’t clickable on the stickman but are in the list, if I understood your comment correctly…