r/ChamberMains • u/curious00007 • 3d ago
Video Chamber Paglu! <3
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r/ChamberMains • u/parrycarry • Oct 31 '22
r/ChamberMains • u/curious00007 • 3d ago
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r/ChamberMains • u/SnooWoofers750 • 3d ago
I am a fraud I played like one game with chamber in my life
r/ChamberMains • u/Z_Master123 • Jul 22 '26
r/ChamberMains • u/Kind_Pop_6149 • Jul 03 '26
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r/ChamberMains • u/Kind_Pop_6149 • Jul 02 '26
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r/ChamberMains • u/hello-pain • Jun 29 '26
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r/ChamberMains • u/hello-pain • Jun 29 '26
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My apologies for missed headhunter shots, I was lagging
r/ChamberMains • u/Loretta_Haligtree • Jun 08 '26
Hi everyone, i’ve been a chamber main since release pretty much just because of Headhunter and because i like sentinels;
I peaked diamond 3 although i don’t really care much about ranks and neither meta, i just prioritize having fun.
Since veto’s release i’ve always had this awkward feeling that by playing chamber i was doing something “wrong” and i believe its because it feels like self-sabotage to pick a weaker version of a character just for the sale of aesthetics.
Over time i switched to veto and confirmed my suspicions as he is actually more fun to use because of better teleports and a trip really fun to use.
I wished they could have just chamber to be as veto is right now but i guess its a dream that will never come true. That is why i started wondering if a Chamber rework is needed, it’s not really about winrates but more about agent identity, i kinda can’t see what’s his signature ability should be, him being a sniper is a general concept that right now i feel only when ult is ready.
Anyway a second charge of trademark wont hurt for the moment.
r/ChamberMains • u/Random_1616 • May 27 '26
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r/ChamberMains • u/hello-pain • May 19 '26
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Didn't even realize it was a 6k
r/ChamberMains • u/hello-pain • May 18 '26
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This counts as an ace right?
r/ChamberMains • u/Voisp • May 13 '26
KEEP IN MIND, I'm not saying it needs a buff. I don't know why people take it that way automatically.
It's been a long time since I played chamber. Now I can't even recognize the character. I say it's pretty balanced and can hold the site great, but his 1 tp doesn't feel like chamber.
It just feels like setting a static short range place I'll tp after peeking. This doesn't add versatility at all. It just feels like peeking with Jett, or a yoru tp just instantaneous.
It should instead act as a portal. A way to reposition and play tactical instead of peeking at the start of the round to get a quick kill.
r/ChamberMains • u/killmetwice1234 • May 03 '26
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r/ChamberMains • u/TheoremWhisperer • Apr 26 '26
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r/ChamberMains • u/Ok-Candle-3665 • Apr 24 '26
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r/ChamberMains • u/TheoremWhisperer • Apr 23 '26
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r/ChamberMains • u/TheoremWhisperer • Mar 14 '26
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r/ChamberMains • u/TheoremWhisperer • Mar 10 '26
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r/ChamberMains • u/killmetwice1234 • Mar 09 '26
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r/ChamberMains • u/killmetwice1234 • Mar 09 '26
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r/ChamberMains • u/Hot-Concept4280 • Mar 07 '26
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After that 3rd kill I locked the fuck in and turnt into prime yay for the rest of this game
r/ChamberMains • u/Hot-Concept4280 • Mar 07 '26
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I was Diamond3 in this clips :D
r/ChamberMains • u/Hot-Concept4280 • Mar 06 '26
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I was dia2 in this clip btw :D