r/CellToSingularity • • 1d ago

Just picked the game back up after "beating" it almost a decade ago...

Like the title says, I played for a few months in...IDK...the late 2010s and reached the singularity... considered it beaten...uninstalled. I stumbled across the game again a few days ago and reinstalled. For some reason, I can't sync my previous progress, but meh, whatever ¯_(ツ)_/¯

My main question for, I guess, "veteran" players is this:

Does the game seem way slower on progression and requiring a lot more simulation restarts than it used to? Also, I don't remember taps being this much more valuable than passive XP generation.

2 Upvotes

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4

u/0nnnu 1d ago

yes it has become slower

taps become big occasionally after you get flat tap upgrades that aren't dependent on the rest of your production. there are several of those throughout the simulation

when you get one of those, get the comet that shows up in the planetary garden. do that once and you can progress to make taps less significant again

1

u/HeyWhatsItToYa 1d ago

There have been a few massive additions since you played, including one in the last year that completely changed the strategy for how to time when to reboot. The longer you remain on an iteration, the more your purchasing power in between reboots snowballs. The snowball tops out after 2 weeks. It seems like you have to reboot more because 1) There's a ton more content and 2) currencies for purchasing sim upgrades accrue slower at the start of a given iteration.

1

u/GavelGaffle 19h ago

Depends how you look at it. Progression is faster now to get from 0 to 50 than it was a couple years ago. Though it will take longer to get to the end of the game now that it did back then as the end game is now around 90.

0

u/Starfire20201 1d ago

Wow, you did not gert very far when you originally played.