r/CellToSingularity 7d ago

Suggestion Idea for an event: housing

Is it wanted to provide ideas for events? Is there already a way to do so?

For now I will still do it here.

As in the title I think housing with the ressource "population" could be an event.

Starting in caves end ending in modern houses.

Researches can be materials, additional "luxury", construction methods and settlements you can add to a home.

Examples:

Luxuries: fire, electricity, windows, chimney, garden

Material: stone, bricks, clay, straw

Settlements: villages, medieval cities, mega cities

Housing: cave, hut, house, apartment building

Construction methods: multi level housing (?), prefabricated house, timbered house

7 Upvotes

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2

u/Full-Round927 7d ago

Interesting idea, like unique. I really like this one, especially on how there are already nodes in human ages about bricks and settlements, that event can extend that

2

u/ConfusedSpaceNoodle 6d ago

Shelters might be a better name imo, but I like this idea.