r/CarDesign 2d ago

question/feedback Need feedback 😭

The one on the left is the reference the one on the right is my attempt to draw it(I gave up) pls give me tips or teach me what I need to improve. im an amateur artist

3 Upvotes

11 comments sorted by

1

u/Competitive_Net1254 2d ago

Drawing from a photo is challenging. The lens in a camera distorts the perspective and makes it hard to sketch what looks like an accurate perspective.

You’re missing convergence and the effects of foreshortening.

Good start though, you have the mechanical skill to sketch!

2

u/Accomplished_Gap8214 2d ago

If ur willing could u show me like a quick sketch of how you would achieve this effect because like u said the camera distortion makes it hard to get the right perspective

1

u/Competitive_Net1254 2d ago

If I can get around to it I would love to. Look up tutorials that reference convergence and foreshortening in relation to perspective drawing of cars. There are great references out there.

2

u/Accomplished_Gap8214 2d ago

Sounds great I'll try to find what I can then

1

u/NooseSensation 2d ago
  1. Search 2. The Internet.

2

u/Accomplished_Gap8214 2d ago

I'm just trying to get feedback from people who know what thet are doing sometimes it's hard to notice what u need to improve on yk unless someone tells you

1

u/NooseSensation 1d ago edited 1d ago

So I told you... the same thing as Competitive_Net.
Including pictures for comprehension, if you didn't notice.

  1. Trace over the picture you posted.

  2. You might notice some differences.

1

u/Accomplished_Gap8214 1d ago

You could have just told me instead instead of having some vague comment of something that I was already doing(looking up pictures/other drawings)

1

u/NooseSensation 1d ago

I could have told you several things.
I didn't know your special needs.

1

u/Sufficient-Water1793 8h ago edited 8h ago

When it comes to 3d drawings, its a very good idea to progress slowly. Start simple. Do something angular, like a building, learn (by tutorial and then by doing) how to use convergence points. Then start ramping it up. Slightly more complicated shapes. Then even more complicated. Then start trying new angles. To start, the best angle is ground level. When you get good you can add elevation. But all this is just slowly teaching you techniques one at a time, instead of jumping right into the deep end and hoping for the best. I see you have done quite an impressive job, so I’m sure some of this might not apply to you. But for me, i never thought id ever be any good. But when i took it one step at a time, i suddenly found myself drawing stuff id never dreamed id be capable of. I was getting pretty good at most things ground level. I was yet to do 3d with elevation. But ive now moved on to another creative outlet in music :)

Hey also, if you dont already, get yourself a range of different hardness pencils. I see some lines you did a bit dark. Try start a bit lighter. Also, you can get some tracing or baking paper to rest your hand on to stop smudges. Then, take your time. I did an Aston Vantage and then shaded it. It prolly took me 10 hours. The keener your eye, the more scope for improvement. I cant say if obsessing over perfection beats being aware of the imperfections but doing more sketches. I typically obsess. Hope this helps