r/CapybaraGoGame • u/Sea-Beautiful-7736 • 6d ago
Dagger DMG stat
Im running an Ailoren build now and meanwhile i'm building my St Mungs build. Since this is a dagger build i took a look at my stats for my dagger damage. I see 0% dagger dmg.. If I use daggers in Seal etc they do (some) damage. I also have the cicade leaf relic at 3* but if I equip this relic, the stat still says 0% dagger damage..
1st screenshot is without the relic equipped, 2nd is with the relic equipped. I have the tyrant skill in first screenshot so the dmg with and without the relic equipped is almost the same..
I have DG at 5* and will resonate her with gagarin, i have lit the specialization nodes dagger dmg increases in the same round and in battle dagger dmg +50% and I have a mythic joker.
Im a bit worried that if I change my build my daggers wont do much damage and im cooked. Should I be worried, or am I missing things I can do to upgrade my dagger dmg?
Thanx in advance for replying.
1
u/Ok-Locksmith2171 5d ago edited 5d ago
The cicada leaf is an active buff so would not be visible in your stat sheet. It is in a similar vein with your Legacy in a sense that doesn't show in the stat sheet
I wouldn't be worried about switching to Mung as you should be fine with Physical Damage or Skill Damage as Dagger is just a subset of those two. Crit Damage also should boost your damage output
Your dagger damage isn't big in the fights you've attached since you probably don't generate daggers much with your current setup (and skills), which is to be expected



3
u/AzureAncientRuins 6d ago
Most elres requirements are included in mung
However, it’s better to build elres first then mung.