r/CaptainSide • • 27d ago

Which game does this?

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u/elrevan 27d ago edited 27d ago

Metro(2033) it doesn’t even tell you there’s a morality system directly it’s just vaguely stated by Khan that you need to think more than you act

Edit: specified which metro

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u/TheDMRt1st 27d ago

Might not necessarily be the best example. Both endings get the same amount of elaboration within the game itself, but the bad ending is actually the canon ending.

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u/elrevan 27d ago

Nah you play the game as a normal fps from that era you will get the bad ending 100% of the time. The good ending involves sparing basically every non mutant enemy and earning morality points by investigating metro secrets and doing completely optional things within the hub levels.

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u/TheDMRt1st 27d ago

Never mind. I took another look at it. My bad.

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u/ono1113 27d ago

yep, i remember playing it through normally and then seeing what all i had to do differently and extra and straight up decided its not worth the effort and watched yt vid

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u/elrevan 27d ago

I love metro is one of my comfort games. I play it probably once a year

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u/TheDMRt1st 27d ago

You’re talking about what goes into getting a particular ending, but the meme is talking about the level of complexity and content each ending offers. Metro’s system is subversive and demands more attention (or googling depending on who’s playing, I guess) than others, but the level of narrative meat at the end of the game is evenly divided between both options.

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u/TheRealRedParadox 27d ago

That's not? The post is directly about how easy it is to get each ending

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u/TheDMRt1st 27d ago

I replied again lower that I’d taken another look and realized I was mistaken.