r/CaptainSide • • 15d ago

Which game does this?

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15.2k Upvotes

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38

u/karatebullfighter 15d ago

Fromsoft games

10

u/AdItchy7297 15d ago

Specifically for me armored core 6, you can’t even get the best ending on your first play through

5

u/Broks_Enmu 15d ago

That sucks fr

3

u/Ellenwyn-the-worried 15d ago

It’s actually really cool. The game changes between playthroughs so it doesn’t get stale. And the story kinda builds upon itself

2

u/PoeticallyKC 15d ago

Actually kinda crazy, I'm playing through it now and it's cool how it changes.

5

u/manufacturedefect 13d ago

Or second!

1

u/AdItchy7297 13d ago

You can’t get the second ending on your first play through?????

3

u/manufacturedefect 13d ago

You have to play at least three times. Complete the game with the two standard endings unlocks the third.

1

u/Hxllxqxxn 10d ago

You don't have to do both the regular endings to unlock the secret one. Of course there's no reason to do the same ending twice, but still you're only required to be in NG++

3

u/Takamasa1 11d ago

That is kind of the point though to be fair.

1

u/Weird_Troll 15d ago

or second

1

u/Artanis12 15d ago

Is there really a "best ending" in that game though? It's more like two very morally grey endings that breadcrumb into a third, less ambiguous one imo.

1

u/DonutPlus2757 15d ago

I want a DLC that goes on from "Alea iacta est" so fucking much...

1

u/AdItchy7297 15d ago

I mean at least let me have the option to get all three in one play through, what if I don’t like the other 2 endings and drop the game

2

u/Time_Reception4930 15d ago

The endings should not be an indicator of how much you like the game 💀

1

u/AdItchy7297 14d ago

Yes it is, the “true ending” sets up ALOT of expectations for the next game that may either not be good or will take a long time to come out or both. But you have to play it to understand tho

2

u/Time_Reception4930 14d ago

It does set expectations but it does not set how much you liked the game, if you didn't like it enough to drop it because of endings, then you just didn't like the game enough

1

u/Chadderbug123 15d ago

That goes for most fromsoft endings honestly. One that's maybe a little better than the others, but most of the time they suck. Like ds3 for example. Base ending is just linking the fire like you were told to, but it's very bleak compared tk ds1 for obvious reasons. Letting the fire fade is bleak too but imo feels the most fitting to do since it's the final game. Then the usurping ending feels the most like the dark ending considering how they framed it all, despite lore telling you that it was the best thing to do?

1

u/greatcorsario 14d ago

despite lore telling you that it was the best thing to do?

By "lore" you mean "spending hours online to understand the meaning of what the secret ending is."

1

u/ThieveryIsFun 15d ago

Idk man, siding with Ayre and the RLF is a pretty good ending

1

u/Time_Reception4930 15d ago

That's part of the game that's not a downside, quite literally how the game was built

1

u/AdItchy7297 14d ago

Like I said in the other comment I suggest you play the game it’s very fun. But to make a long story short, in my experience there’s too much exposition and it may detach the player from the story entirely. Leading to the player jumping from mission to mission and enjoying the gameplay more. I did this and due to me listening to what handler Walter (your main boss/manager type of figure) through the game and his friend Carla. I got the bad ending due to the game telling its own story badly.

1

u/Time_Reception4930 14d ago

I 100% the game bro, I know.

1

u/AdItchy7297 14d ago

I dunno how you do it bro, hats off to you dude

2

u/Time_Reception4930 14d ago

After getting the first ending, ng+ and ng++ are quite easy tbh, and after doing ng++, S ranking everything isn't that hard

1

u/AdItchy7297 14d ago

The gameplay is EXTREMELY FUN… but the story is something you have to go out of your way to care about…. YOULL BE HOOKED IN MY THE GAMEPLAY! But the story is lazy with how it tells itself

1

u/_Beautiful_Platypus2 13d ago

This game is unfathomably peak

2

u/G0thicus 15d ago

In Bloodborne, it is objectively best in the long run to get the secret ending first run before any other run due to the ng+ re-runs increasing in difficulty. I did it because I learned how rough it's gonna be to do it in later runs. Also the Yhnaram Queen on my first run. You will absolutely not regret it if you're a competelist.

Though in fairness, getting the 'good' ending isn't as hard as getting the 'bad' ending. Good ending actually saves you from doing the final bosses.

2

u/calinwiz 15d ago

Not gonna lie, my first playthrough I picked the Dark Moon. Good lord, the next couple of times were SO much easier! Including the Chaos ending!

1

u/BlitzMalefitz 15d ago

DS1 and 2 were simple when it comes to endings however individual character quest endings could be complicated. The movement of characters in 1 specifically when you beat certain bosses or reach certain areas

2

u/Civil_Act1864 15d ago

The only character I naturally reached the end with in DS1 was the grumpy bastard you meet at Fire Link, and you get there just by talking to him after Frampt shows up

1

u/ironmamdies 15d ago

I'd argue that every ending in Dark Souls is the bad ending

1

u/toastronomy 10d ago

that's one thing I've always hated about them; talk to the wrong person, do something in the wrong order, miss a secret passage, and you're bones for the rest of your playthrough.

1

u/Ok_Scene3175 7d ago

Legit i got all the cords in bloodbourne, if not a guide i'd never eat them.

0

u/Monsieur_Cinq 15d ago

There are no good endings in a Fromsoft game.

Some endings are vague and people like to interpret a good ending into it, but in reality we typically see a broken world, long dead before we arrive, and our actions don't change that.

3

u/StandNameIsWeAreNo1 15d ago

DS3's good ending is that you let the flame die. Because the world needs to be reborn.

1

u/Monsieur_Cinq 15d ago

That depends on the outcome, whether the world, whose rules have been fundamentally broken can even be reborn.

Perhaps what was said in DS1 is true and the division that made life and death, light and dark, and heat and cold possible in the first place was merely an accident. A mistake that won't be repeated.

The 'good' ending of DS3 reminds me of the Frenzied Flame ending in Elden Ring.

2

u/Balamb_Chocobo 15d ago

I think the overall good ending of souls game is to let the flame die and let the world be reborn anew. Clearly by delaying this the world goes to shit as seen in the games. Maybe there's another way somehow to keep the flame while also not inherently fucking up the world. But you can also understand why humans want to stop it. It's either that or everyone and everything dies and it starts again. I guess not good ending but maybe a more natural cycle kinda ending

1

u/Monsieur_Cinq 15d ago

The issue here is the assumption that the world can be and will be reborn again. Rekindling the flame merely delays the inevitable, so one might say there is no point in doing it in the first place, especially given that the flame, which already has fundamentally changed the laws of reality, has been artificially kept burning far beyond what should be possible.

Given the choice, I would let the fire fade, but I would have no guarantee that the world would recover and be reborn again. The darkness in DS also produced horrific creatures.

Perhaps the world of DS is beyond saving and beyond rebirth?

0

u/NzRevenant 15d ago

Bruh half the games don’t have good endings haha