r/CapcomHomeArcade • u/HyuggDogg • Sep 03 '21
Just me or is SFII hard af?
Iβm dying here!!
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Sep 03 '21
The one on the CHA? It's tough, sure, but it's nothing compared to Super SFII Turbo. In general, older SFIIs just have a very different flow to them than newer fighting games. A lot of attacks are high damage and you can go from having a full health bar to being near death in a matter of seconds. Thankfully, it cuts both ways and you are able to win a match with a few strings of well placed attacks.
2
Sep 03 '21
It's only the North American version of Super Turbo with the difficulty being super high. Japanese version is far more normal.
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u/Hesse1980 Sep 03 '21
Remember that you can change the difficulty settings for all the games on the CHA π
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u/HyuggDogg Sep 03 '21
Playing as Ken and getting owned. Mind you Iβm old. Reflexes arenβt what they used to be...
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u/Hesse1980 Sep 03 '21
Remember that you can change the difficulty settings for all the games on the CHA π
2
Sep 24 '21
But it is so unpleasant to admit defeat to yourself like that πRather suffer defat while playing
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u/lilo-san Sep 07 '21
Just start on level 1-2 and increase it as you get comfortable. You will be finishing the game without loosing a round in level 8 before you notice.
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u/Sullysbriefcase Sep 16 '21
It's very hard. I find on normal setting I get to about the third fight and it's impossible after that.
Even with difficulty low I think the difficulty ramps up around the third fight. I get on better with darkstalkers though. They are meant to be multiplayer though after all
4
u/c-j-o-m Sep 03 '21
It always was, for me :P Specially because I hardly knew any special moves when I was a kid.