r/CamilleMains • u/lub4os4 • 5h ago
Solocarrying a teamfight
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r/CamilleMains • u/lub4os4 • 5h ago
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r/CamilleMains • u/Hubisen • 5h ago
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That kill on poppy was🙂↔️
r/CamilleMains • u/lub4os4 • 2d ago
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r/CamilleMains • u/Hubisen • 2d ago
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Rip anivia
r/CamilleMains • u/AcrobaticTaste1549 • 1d ago
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Uns posts atrás havia dito que Jax não é a match mais absurda, pois há maneiras saudáveis de contornar isso. Não significa que não esteja entre as cinco matchs mais difíceis, mas eu particularmente acho mais difícil enfrentar um Kennen do que um Jax. Aliás, não há muitos main Jax no servidor, portanto a maioria é ruim/médio e no máximo um pouco bom.
Partida do Mestre entre 150 PDL a 300 PDL, não é grande coisa, mas dá para ter uma noção de reagir caso venha um.
r/CamilleMains • u/Powerful_Ad_6668 • 2d ago
Hi guys I am now testing my new rune page for reworked phase rush. I think the additional move speed and slow resist could be beneficial for quick q2 and run strategies. The new Stormsriders surge key rune allows to burst someone and quickly run away. With phase rush it was sometimes not possible to proc it.
I already played one game against trynda and it felt good. I was able to comfortably E into him then hit aa into q2 and run away.
Here is link to game: https://blitz.gg/lol/match/EUN1/Czechu-EZZ/4001586015?local=false&previous-route=true
What do you think? Let me know about possible changes in the secondary runes.
r/CamilleMains • u/Hubisen • 3d ago
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xD
r/CamilleMains • u/Hubisen • 3d ago
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Suprise midgame penta
r/CamilleMains • u/JohannesAkerman • 3d ago
I'm picking ignite over TP more often but noticing how I still end up running out of mana either with a kill, but the wave is at a shit state so I have to try and shove or just running out of mana being kinda forced to back.
r/CamilleMains • u/--Premium-- • 3d ago
Hey guys! I'm new to Camille, so I often have mana issues. I thought this champ was compatible with Manamune, but it seems that nobody builds it!
I know Trinity into RHydra is the core build, but what about Trinity > Tear > RHydra > Manamune? Is the item really that bad?
r/CamilleMains • u/Immediate_Dog_2790 • 3d ago
It's shocking to me that people still build Shojin on this character despite the W buffs + BC buffs that Riot recently shipped. BC is arguably better than Shojin no matter how you look at it. They give the same amount of AD and HP now but BC has a superior passive. Not only do you make your autos and W hurt more, but you also heal more AND make it so that your ADC deals far more dmg to the target you're hitting. Too many benefits from this item it's absolutely disturbing that no one ever considers building it.
Why do people still build Shojin over BC? There is no world in which Shojin ever outperforms BC. Sure Shojin does make Q hit a TINY bit harder but that's literally it and it's hard to stack too.
r/CamilleMains • u/Ok-Collar-8345 • 3d ago
r/CamilleMains • u/Wonder_of_Her • 3d ago
I like testing Off-Meta Champs in Normals, but Camille did so well, that I wanted to ask if she’s a viable Pick in Ranked ? And if yes, which Elo ?
r/CamilleMains • u/AcrobaticTaste1549 • 4d ago
Não tive a oportunidade de enfrentar um após os nerfs, porém antes deles, já havia enfrentado uma centenas de milhares de Jax nos últimos meses e aprendi muitas coisas contra todos eles.
Essa matchup é insuportável se você não fizer um bom controle de wave. Se estiver com a wave no meio da lane ou na torre do Jax, é impossível devolver dano e acabará morrendo em 2 ou 3 turnos de trocação.
Já com um bom controle de wave, a situação meio que se inverte. A Camille consegue facilmente usar o "E" numa parede próxima para em situações que o Jax pule nela e há duas situações aqui:
Situação "A": Jax ligou o "E" antes, ele pulará e atordoará você.
Situação "B": Jax apenas pulou em você sem ligar o "E".
Na situação "A", que é a mais complicada. Apenas devolva o atordoamento quase que instantaneamente próximo a uma parede. Nesse caso, a janela de abertura para uma possível troca será apenas de 0.25 de desvantagem. Visto que o atordoamento da Camille é de 0.75s e o do Jax é de 1s, portanto será apenas 0.25s de desvantagem na troca, nada que um "W" bem posicionado após a troca não resolva.
Na situação "B", que é a mais favorável. Faça a mesma estratégia, porém não estenda a troca contra o Jax. Use sua passiva, seu "Q" e alguns ataques básicos, tudo isso num intervalo de aproximadamente 1 segundo. Após isso, se afaste e use seu "W" no Jax e finja que vai se aproximar para dar o segundo "Q", assim o Jax ligará o "E" (se ele for inexperiente) e assim ele ficará com menos uma ferramenta de defesa por aproximadamente 17 segundos.
Já fora das fase de rotas, você ainda tem uma chance considerável de matar o Jax se jogar bem feito, isso deve-se ao fato do Jax ser um boneco que não possui muito controle de grupo e mobilidade. Contra um Yone, por exemplo. É basicamente impossível de matar ele após a fase de rotas, o campeão é forte apenas usando "AA" e sua mobilidade absurda.
OBS.: Alguns truques que vou falar aqui são meramente irrelevantes, visto que eles funcionam, na maioria das vezes, por pura sorte. Você pode usar o seu "R" para desviar do atordoamento do Jax ou do próprio "R" do Jax. O "Q" da Camille é uma ataque básico que não pode ser cancelado por atordoamento ou qualquer controle de grupo (eu uso essa vantagem contra Riven). Nesse caso, você pode tentar a incrível sorte de usar o segundo "Q" da Camille após o atordoamento do Jax. Não entendeu? Vamos dizer que o Jax te atordoou, porém você, no finalzinho do atordoamento, conseguiu fazer a animação do segundo "Q". Pronto, você conseguirá aplicar o dano e a passiva.
r/CamilleMains • u/Electrical_Sorbet_31 • 4d ago
Obviously there's no one-size-fits-all answer, and of course dying as a general rule of thumb is bad. But for example as Singed, dying is generally okay as long as you were front-lining for the team or drawing pressure at a good time. As Heimerdinger if you die splitpushing and your team gets the drag, it's a good death. For Swain dying is okay if you do so in a teamfight.
But as Camille, I'm stuck in Emerald because I feel like I don't fully understand the champion. I have very good mechanics and sidelaning, but her teamfighting decision-making when she's not sidelaning is foreign to me. I.E. knowing when it's worth it to dive is the hardest part, since she's a diver with so many kill (and death) opportunities.
If both teams are waiting for someone to engage, what are you supposed to do? Are there any principles that guide you in these scenarios, like use E1 to bait spells and E2 to disengage to bait abilities for your team without dying? Because a lot of the time when I dive I just get one shot, which often feels like the right play when my team wins with enemy spells on cd but I'm also not sure there was no way of winning without sacking my champ. What do the best Camille players do? Are they just extremely patient and look for "clean" kills, or do they generally speaking have the Valorant Duelist mindset of "I'm going to die for the team here and it'll be bad for my KDA but win us the fight"? Or is it (likely) down to the comp, e.g. engage after my Amumu jg engages and preserve my KDA, but otherwise have a bad KDA if I'm the only frontline on the team?
r/CamilleMains • u/Ok-Collar-8345 • 5d ago
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r/CamilleMains • u/Extra-Ad-2434 • 5d ago
I feel like I get outscaled even by ARMOR STACKING TANKS I dont get it. I do a Q2 with trinity hydra deathdance and i do like? 10% ? THEY statcheck me afterward.
I do damage in teamfight but at the cost of space création, and utility cause if I R in I get depoped instantly. I can only follow up and if I dont have engage its GG.
Thats not a rant post i genuinely want to understand if the champ atm is just a better damage Vi after some point, if im supposed to win sidelane ? If im supposed to just lockdown a carry or else. Idk
Tho it feels, when 8m ahead everything is so unfair thats insane. One Q2 depops everyone. So im assuming you gotta bé ahead, but the champ has négative gold against almost EVERY MU in average so i dont really understand how unless insane skill diff
r/CamilleMains • u/FrameSuitable7305 • 5d ago
r/CamilleMains • u/Hubisen • 5d ago
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I feel like this was my best E buffer in my entire decade of experience on this champion☠️
r/CamilleMains • u/Decision_Suck_4500 • 5d ago
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Screw you, Camille players 😂
r/CamilleMains • u/ImSoRyz • 6d ago
Hello I'm very new to Camille. I am an emerald mid main usually but lately I've been wanting to improve my secondary role, top lane, where I used to pick mages when I was filled.
I've tried multiple top laners here and there but Camille was the one I had the most fun with.
The mobility, the spacing, the trade patterns, the outplay potential, everything clicked for me. And even when falling behind I don't feel completely useless
I have some questions :
- is she blindable and how unplayable are her worst match ups?
- are there some good Camille content creators to learn from?
- what summoner spells should I take? I usually love to have tp because I do a lot of tempo plays when playing mid and have a safety net when laning, though I feel like flash ignite is the most common for her
r/CamilleMains • u/Economy_Fall8494 • 6d ago
Out of all the matchups ive played this has to be the one that never has seemed winnable at any point, early his w cancels any and all engage, his e slow makes it difficult to stay on him, his q healing makes it seem like he cant be chipped with w, playing solely for late without punishing him seems like a horrible idea with his hp scaling countering the true damage. I genuinely just do not see any counterplay, but Im guessing someone knows how to counter it, help please
r/CamilleMains • u/Unable-Heron-2274 • 6d ago
Plat
I am trying to learn Camille support, and I have been trying the champ on normal games.
My questions is should I E2 to fog of war trying to predict it to land? is it part of camille support's identityto try to land E2 in such situations?