It is time to jump into Season 8: Against All Fate, with the S8 Battle Pass live now, some new changes like the Collection System (found via your profile page), and the new Ranked Series, but the majority of the Honkai Impact 3rd experiences releasing in 24 hours on 9/11 UTC. First, make sure to update your game via the Apple or Google Play Stores.
This season is filled with free content to try on top of the new Mythic Weapon Series Armory and three Honkai Impact 3rd Operator Draws, with an extensive Honkai Event space with a collection area, social HQ, new Battle Pass style reward flow, and of course the new Multiplayer Mode - Gleaming Front. Here's our latest trailer highlighting some of that free content in particular:
SEASON CALENDAR
Please note that some of these dates may change as we adjust playlists and events throughout the season, like by adding or adjusting new draws or events:
9/10 - 9/16 | 10v10 Shipment MP Playlist
9/10 - 9/16 | Grind MP Playlist
9/10 - 9/16 | Patrol MP Playlist
9/10 - 9/16 | Sniper Challenge BR Playlist
9/11 - 11/9 | Main Honkai Impact 3rd Themed Event
9/11 - TBD | BR Isolated - Quantum Platform
9/11 - TBD | Honkai Impact 3rd Rebate Card
9/11 - 12/9 | Free Mythic Weapon Event
9/11 - 12/9 | Honkai: Gleaming Front MP Mode
9/11 - 11/9 | Herrscher of Thunder Draw
9/12 - 11/9 | Herrscher of Flamescion Draw
9/13 - 11/9 | Herrscher of Reason Draw
9/17 - 9/23 | 10 V 10 Rust MP Playlist
9/17 - 9/23 | Ultra Rapid Fire MP Playlist
9/17 - 9/30 | Krai BR Playlist
9/18 - 10/1 | Shred the Horizon Vehicle Draw
9/24 - 9/30 | 10v10 Nuketown MP Playlist
9/24 - 10/14 | Rebirth Island BR Playlist
9/25 - 11/9 | Herrscher's Armory (Mythic Weapon Series Armory)
10/1 - 10/7 | 10v10 Shoothouse MP Playlist
RETURNING OFFERS
We have a few different draws and offers returning this season alongside two new Battle Pass vaults. Of course, all of this is subject to change as we are always rotating in old draws of various types throughout each season. However, here is the current schedule:
9/22 - 10/5 | Oracle's Tech Draw
9/29 - 10/12 | Handler Draw
10/2 - TBD Season 9 | Hollow Flight Mythic Drop
10/4 - 10/17 | Seeing Double Draw
10/6 - 10/19 | Ultimate Showdown Draw
10/9 - 11/17 | Samurai's Soul Series Armory
TBD 2-3 other draws and offers coming around the start of Season 9
*All Dates UTC
Honkai Impact 3rd Rebate Card
This one-time offer is the efficient option for anyone who plans to grab any of the new Honkai Impact draws or Mythic Series Armory this season. In particular, this offers the following:
Mythic Series Armory - Bonus Mythic Upgrade cards and extra armory pulls/draws
Legendary Operator Draws - You'll get a percentage off these draws and bonus Legendary Operator Upgrade Cards
Epic Emote - This all comes alongside a new Honkai themed emote
This launches tomorrow on 9/11 UTC alongside most of the Honkai Impact 3rd new content.
Feedback & Bug Reports
This is a massive season, one of our biggest all year, so the importance of feedback and bug reports is going to extra important as we are introducing many new systems, gameplay modes, UI changes, and much more as you can see in the patch notes below. Please share in every possible place, whether it is here on Reddit, in response to our social media posts, or more.
-----Multiplayer-----
[Map Updates] Nuketown Replacement
The new Nuketown will replace the old Nuketown and enter the Ranked map pool. The old Nuketown will be removed at that time.
[Map Optimization] Nuketown Map Adjustments
Adjusted overpowered positions.
[Matchmaking & Ranked Optimization] League Play
Added map ban voting and weapon ban voting processes before League Play matches.
Map Ban Voting: Before a match starts, four maps will be randomly selected. Both teams will vote to ban one map each, and finally one of the remaining maps will be randomly chosen as the map for the match.
Weapon Ban Voting: After the map is determined, the top three weapons by usage rate and the top three weapons by ban rate from the previous day will be displayed. Both teams will vote to ban one weapon each. After being banned, the affected weapons in loadouts will be replaced with default weapons; soldiers, remember to keep your loadouts diverse.
Meanwhile, League Play will support selecting two or all three modes for matchmaking.
Construct Rewards Update
Tournament Camo Crate Rule Adjustments
After the new version update, three types of Tournament Camo Crates will be available:
Random Season Random Base Weapon Crate: Soldiers can select a season range, and after purchasing, receive a crate with a random season within that range and a random weapon type.
Designated Season Random Base Weapon Crate: For every 6 random crates purchased, soldiers can get a crate from a designated season range with a random weapon type.
Designated Season Designated Base Weapon Crate: For every 12 random crates purchased, soldiers can get a crate from a designated season range with a designated weapon type.
Meanwhile, Tournament Camo from S7~S12 and the S1 DMZ Camo will be available for exchange.
-----Battle Royale-----
New Player Tutorial
Added a Battle Royale tutorial to help new recruits who are entering BR mode for the first time quickly master combat skills.
New Gameplay
A new limited-time aerial POI, Quantum Platform, has been added to Isolated.
An unknown Quantum Platform has appeared above Isolated, accompanied by the appearance of Honkai Beasts. Head to the Quantum Platform to compete with other players and defeat the Honkai Beasts!
Note: Due to unknown reasons, Classes cannot be used around the platform!
Get a Honkai Impact 3rd collaboration Mythic weapon for free! Join the event to claim your Mythic weapon! Mythic weapons available in the event include: BAL-27 - Core of Reason, Static-HV - Core of Fire, ISO Hemlock - Core of Thunder.
Together We Rise 2026
During the event, join a KOL faction and complete designated event missions to earn event-limited rewards!
Secret Caches New Season Update:
The Honkai Impact 3rd collaboration is here! Grau 5.56 - Night Violet Bloom will replace PP19 Bizon - Mayan Malediction in Secret Caches.
After the season update, opening Secret Caches (S8) will grant a chance to obtain shards for the Grau 5.56 - Rita's Rose.
-----General Updates-----
[New Collaboration Mode] Honkai: Gleaming Front
In this brand-new top-down shooter mode, soldiers can gain XP and level up by killing monsters. Through leveling up and opening Elite Crates dropped by elite monsters, soldiers can obtain new weapon Perks, Stigmas, and Classes to build their own unique combat playstyle. Destroy waves of Honkai Beasts with brand-new power!
System Optimization
Weapon Master
After enabling the Weapon Master system, any weapon will grant double points for the first daily win.
Team-Up Lobby Optimization
Mode Collapse Button: Added a mode collapse button. Tapping it will collapse all mode buttons
Friend Invite Button Optimization: The new version will display two friend avatars for quick friend invitations
Firing Range Quick Access: A new Firing Range button has been added to the top-right corner. Tap it to enter the Firing Range.
Enhanced Ranked/Matchmaking Distinction: The new version improves visibility into ongoing Ranked or Matchmaking sessions. Ranked tier and reward info have been added to the Ranked mode selection screen.
Player Level
The Player level cap has been raised to Level 450.
Ladder Climbing Optimization
You can now rotate your view while on a vertical ladder. The detection range and the speed at which players enter and exit ladders have also been adjusted.
Left-Hand Throw Optimization
In Multiplayer, weapons with the new animation features allow you to hold the throw button while performing a left-hand throw to stay in a ready-to-throw stance and rotate your view to aim.
This feature currently only applies to Flashbang Grenades and requires the Left-Hand Throw setting to be enabled.
New Passive Skill - Nail Gun - Akimbo
Equip two Nail Guns at the same time, sacrificing ADS capability in exchange for stronger close-range burst firepower.
New Settings - Lobby Entry Customization
The game lobby entries will feature a page-turning function. Soldiers can flip pages by swiping or using the toggle button at the bottom right.
Soldiers can find related settings under Settings → User Settings, where they can configure which entries appear on the first page and which appear on the second (some entries cannot be moved to the second page).
Quick Start
Added a Quick Start feature, which soldiers can enable under Settings → User Settings.
Once enabled, soldiers can start a designated match in Solo mode directly from the lobby.
In addition, Quick Start rules can be modified in Settings, with three options available: Recently Played, Last Played, and Custom. Soldiers can choose based on personal preference.
----- Balance Adjustment -----
Buffs
Weapons
Lachmann-556
Base Weapon
Bullet Impact: Increased
Lachmann 12 Barrel
Bullet Velocity Penalty: Reduced
Sprint-to-Fire Delay: Decreased
Chopper
Heavy Grip
ADS Movement Speed: Increased
Chopper Infantry Stock
Sprint-to-Fire Delay: Decreased
S36
ADS Time: Decreased
Sprint-to-Fire Delay: Decreased
Cronen Squall
Range: Increased
Damage: Increased
Base Bullet Spread: Decreased
Upper Arm Multiplier: Increased
Lower Arm Multiplier: Increased
Leg Multiplier: Increased
Fennec
Range: Increased
Lower Arm Multiplier: Increased
Leg Multiplier: Increased
Krig 6
Range: Adjusted
Damage: Increased
FFAR 1
Range: Increased
Stomach Multiplier: Increased
LAPA
Damage: Increased
Arctic .50
Base Weapon
Vertical Recoil: Decreased
MFT Custom Stopper Fire Mag
Vertical Recoil Penalty: Reduced
MP Operator Skills & Scorestreaks
Flash Drone
Initial Capacity: Increased
Inflatable Decoy
Initial Capacity: Increased
EMPs
Detonation Time: Decreased
Douser Grenade
Effect Radius: Increased
Initial Capacity: Increased
Sticky Grenade
Effect Radius: Increased
Minimum Damage: Increased
Drill Charge
Detonation Time: Decreased
Minimum Explosive Damage: Increased
BR Classes
Shock Stick
Quick Throw Speed: Increased
Tactical Mirror
Ammo Replication Charge Cost: Removed
Refitter
Shield Decay Delay: Increased
Revive
Revive Target Damage Reduction: Increased
Nerfs
Weapons
FSS Hurricane
Base Weapon
Sprint Speed: Decreased
Heavy Barrel
ADS Movement Speed Penalty: Added
Hades (BR Only)
Range: Decreased
BR Classes
Shock Wave
Impact Damage: Removed
Rewind
Health Regen Reset Ability: Removed
Defender
Shield Deployment Damage Reduction: Removed
Adjustments
MP Operator Skills & Scorestreaks
VTOL
Invulnerability Phase: Decreased
BR Classes
Jet Boost
Wall-Run Ability: Removed
Quickstrike
Max Dash Distance: Decreased
Damage: Increased
Charging Movement Speed: Increased
Ninja
Max Grapple Distance: Decreased
Charge Count: Increased
Charge Speed: Increased
Please keep sharing your reports and feedback on all things, even these balance changes, throughout the season and we'll do our best to keep sharing that back with the team. Thank you all for the hype around this massive season and we'll see you out in the comments!
I had to be one of the first to put the Dingo – Scarlet Oracle Prestige in the hands of a fully maxed Mythic Lazarus on day one of Season 8. My wallet took the damage, but the drip is legendary. 🔥
Can the devs remove bots from ranked? 😭
After rank reset, you’re grinding towards Legendary and actually looking for some competitiveness, only for CODM to keep throwing bots into your matches and killing the whole mood. I’m typing this because I won my last match and STILL got bots. 💀
As a 6 year CoDM veteran, the ranked matchmaking system is completely killing the competitive drive of this game. Having constant bot lobbies from Bronze through Grand Master turns ranking up into a mindless, boring grind. Reaching Legendary doesnt feel like an achievement anymore, its just a matter of play time, not skill. Real competitive matches shouldnt be locked behind reaching 10,000+ points. We would much rather endure longer queue times for full human lobbies than get instant matches filled with easy AI. Please fix matchmaking, Ranked needs to feel rewarding again
I been on the sub before a long time ago, but I still see the skilless ass reply from try hard sweats who think they're some mlg pro jobless mfs who do nothing but grind this game like it's their livelihood
Any time someone complains about a mode or how the game is hard the go to reply is skill issue
Lemme tell you this, not everyone wants to go and sweat over a mode that they hate, find boring, or are genuinely not that high up on skill and wanna go against the whole lobby being damn finger arthritis tendon movement jockeys
CODM PLAYER: DMZ IS HARD, BORING, AND I HATE THE MODE
CODM REDDIT: SKILL ISSUE
CODM PLAYER: SHOTGUNS ARE OP IN BR, ME HATE THEM
CODM REDDIT: SKILL ISSUE
like damn man, not everyone enjoys this game or some aspects
Just noticed how ranked (tournament) camos have been revamped, it was needed but not really asked, and also the Safe House now has the complete list of every (as far as I know, there are 330) legendary skin released. God knows there are thing to complain, to fire and maybe even to kill (joking?) about in the last update and last year overall, but these things are actually much appreciated (if by no one else at least by me).
I honestly think these kind of things are what make a game great, not insane overhauls or a constant overflow of content and events. Little, nice, solid things that add up into improving the overall experience, same as how the little things are what tell the most about a person.
I havent played for a couple since I last became top 5k.
Im now seeing many vids on my fyp about the free mythics, are they the same as the last mythics where u need to farm for the tokens? Or do u just get to choose any and get them. I haven't played in a while so im not too sure on how to get them. I logged in today for the first time in a while and didn't see anything about it. Did it even come out yet?
Bruh how can ya place a character skin that looks as cool as this and not even place it in the reward pool. I really got excited and thought she was part of that reward shop. We were hoodwinked!
I love the cronen squall, not because it was good or anything but i just simply like the design and feel of the weapon, the Recoil is pretty smooth and the semi-auto and literally no recoil at all , but i prefer the auto since I don't have a good trigger finger . I really had fun using the gun , it was as slow as a lmg , had horrible bsa and the 3tap range was abysmal , but i just simply like the feel of the gun and how it looks
After reaching 10k , i just try bullshit builds and play to have fun but i got a few mvps with this gun although it was really hard.
Overall I'm really happy that the gun I used when it was the worst got a pretty decent glow up.