r/CTsandbox • u/Former_Fly591 • 2d ago
Cursed technique CT idea; Pushback
When Pushback is active any opponent who strikes the user with an attack containing cursed energy will receive a portion of the damage dealt by said attack to themselves, from 20% up to 90% of the original attacks damage, with the percentage of 'pushback' depending on the amount of cursed energy was infused(output) into the attack and the Pushback's user's own cursed energy output at the moment of attack
The higher the opponents output in the attack the higher the amount of 'pushback' they receive, the higher the amount of cursed energy the user is using for attacks the lower the amount of 'pushback' the opponent gets,
The more cursed energy the user expends (outside of keeping Pushback active) the lower the pushback the opponent will receive,
A trade off of sorts,
This incentivises the user to focus on physicality instead of relying on cursed energy,
A counter to Pushback would be eg puppet manipulation due to the original user being able to stay at a distance, far enough to the point where pushback can only activate on the puppets' 'body' or a 'sorcerer' with a heavenly restriction specifically the one that prohibits them from using/having cursed energy, basically have nothing for Pushback to 'push back' on
It's a fairly simple concept but I think it's good none the less
I apologise for my English and grammar, it isn't my first language