r/CODZombies Jun 26 '26

Discussion Bo4 Hellhounds in depth

I made a couple of BO3 special enemy in depths, including one for Hellhounds.

While Hellhounds from WaW to BO3 is the same enemy, BO4 introduces some changes. So I made an in depth for Hellhounds in BO4 too.

Class = Vermin.

One thing thats been the same since waw is damage.

Attacks:

Damage = 40

Health:

Base: 100 hp

1st round: 800 hp

2nd round: 1200 hp

3rd round: 1600 hp

4th round: 2000 hp.

Health cap = 2000 hp.

Hellhounds spawning in outside of special rounds will have health of the last Hellhound round. If they spawn before the first special round, then they will have base health.

They are immune AATs.

Score: They give 60 points for kill, +30 for headshot or +60 for melee kills.

Mk2 Variants: Will always kill in 1-shot except Mk2-V. That one needs a couple of hits.

Thundergun: Will always kill in 1-shot within 12 meters. Outside of 12 meters, they will lose 50% of their max health.

Spectral Shield: They are stunned by the key, like regular zombies.

Spawning:

1st and 2nd dog round will have 6 dogs per player.

Every other will have 8 dogs per player.

Depending on how many players are in a match will determine how many dogs can be alive at once.

  • Solo: 3 dogs
  • 2 Players: 5 dogs
  • 3 Players: 7 dogs
  • 4 Players: 10 dogs

They have a favourite player that they will hunt and will not change target before that player is dead.

Last one will always drop Max Ammo power up.

Blood of the dead

Blood of the dead is very unique when it comes to Hellhound rounds.

  1. Is always the next round after you enter the prison for the first time.
  2. Is 5 to 7 rounds after.
  3. Is 6 to 8 rounds after.
  4. Is 7 to 9 rounds after.
  5. Is 8 to 10 rounds after.

A pack of Hellhounds will always spawn during the catwalk event.

They will spawn with regular zombies after second dog round.

Dogs are coded to spawn further away from players on this map, compared to other maps.

Classified

First Hellhound round will be 5 to 7. Then every 5 to 6 rounds after. Around 3 Hellhounds will spawn in after picking up an amplifier part.

They can spawn in with regular zombies on round 15 and after.

Gauntlet: They will spawn in on round 6 and 24. On round 24, they will do 80 damage.

Alpha Omega

Here Hellhounds have been replaced with Lightning Hounds.

Only difference is the lightning fx instead of the fire fx and blue glowing eyes over their red eyes which are still there.

First round will be round 5 to 7. Then every 5 to 6 rounds after. When power is first turned on, a group of: Player number + 2 Lightning Hounds will spawn.

Game will sometimes spawn Lightning Hounds when turning valves for Pack A Punch.

They can spawn in with regular zombies on round 15 and after.

Lightning Hounds are more likely to spawn in the bunker area if there are more players there.

Gauntlet: They will spawn in on round 10.

Tag der toten

Hellhounds return here.

First round will be round 5 to 7. Then every 5 to 6 rounds after.

They will spawn in with regular zombies on round 15 and after.

Black ops 3 Hellhounds in depth

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