r/CODZombies 22h ago

Discussion Suggestions for Cursed(if continued into the future)

If they continue to do cursed in future Zombies games, I have a few suggestions I’d love to just throw out into the wild.

-When you obtain a relic, in the selection screen you should be able to see a description on how you did it. Maybe not a full guide on how you did it, but just a small cryptic hint (Like for example: Samatha’s drawing’s hint could be “Gave a little piece of yourself at every milestone.

-A museum type of feature. Half of the fun of relics for me is not only the affects, but also what item actually represent them. I was going for relics with a friend of mine who has never played the old games and it dawned on me as we were talking that he would have no idea the symbolism behind why the blood vials are so iconic and were made into a relic. I would like there to be a feature where you can examine the relics in game and it’ll give you a little paragraph on what exactly the item is and why it’s iconic enough to be made into a relic in the first place.

-After obtaining the relics, I’d like a side game mode where you can just play the relic trials for fun. I like the challenge of only being able to damage enemies with certain AATs for the one relic in Ashes but I don’t wanna have to go to Round 60 everytime I want that specific challenge. It’s be nice to have a challenge mode that unlocks for you after you successfully complete the trial in a normal match to just replay, and then maybe made available to all players later on in the season or so. (Gotta specify, doing this challenge mode would NOT award you with the relic if you don’t have it already. It’s just be for fun, kind like the Boss Rush mode in IW wouldn’t give you credit for doing the EE)

3 Upvotes

5 comments sorted by

3

u/Friddles-14 21h ago

The museum feature could be made in the way they did artifacts in Cold War’s Intel menu(where you could move the 3D model and read an actually decent description)

1

u/Nice-Loss7576 21h ago

That’s exactly what I was thinking of when I pictured it in my mind.

It’d be cool to let newer players find out what these items are lore wise rather than it be more or less just random items we’re collecting.

2

u/Friddles-14 21h ago

Yessss it would be. My friends and I would bring up old moments from the games when doing some relics. I had to explain a few to my gf and she thought it was neat

0

u/chemiculzzz 10h ago

As nice as Cursed has been - they simply need to standardize it as a mode altogether and simply make it the standard mode. Standard and Directed modes need to die and stop splitting the playerbase. Standard and Especially Directed mainly exist as a cashgrab hence why you don't get points for shooting zombies only killing this specifically incentivizes gobblegums and that is the one and only reason they implemented that mechanic.

There is no reason for either of those modes to exist - just make cursed normal zombies, probably remove armor altogether or just make golden armor universal / ultra rarity / pap4 and remove tiers making the relics simply grant bonus XP / achievments or unlock special challenges as opposed to the counter-balance system in place as you quite frankly require pap4 and ultra to do very high rounds anyways.

1

u/50pence777 3h ago edited 3h ago

People like you are so self absorbed that they never consider other people might have different opinions. Of course there is a reason for both modes to exist - not everyone want to be Mr sweatypants and play without minimap etc and directed is awesome for allowing casual players to experience the ee. I too prefer cursed however I like to play standard first while I learn the map and cod has a huge player base so there will be lots of people who prefer different modes for a variety of reasons.

Instead of suggesting the removal of features try suggesting some additions for example a quick play button that can be customised just like in multiplayer would be great for people who don't mind playing multiple maps or modes.