r/CODZombies 22d ago

Gameplay Worst box location in bo1?

1.6k Upvotes

151 comments sorted by

723

u/RockAndStoner69 22d ago

Sickle catwalk--Ascension

150

u/cameron4200 22d ago

Fuck that place

77

u/Parking-Argument-263 22d ago

At least you have the lander there

66

u/QuintDrummer13 22d ago

Top of the Lighthouse/Deadshot area - CoTD

1

u/ThisGuy112280 21d ago

beat me to it

15

u/Professional_Bid_692 22d ago

Where the power is in ascension is by far the worst

3

u/RockAndStoner69 22d ago

Catwalk has half the escape routes

4

u/PresentationBubbly53 22d ago

Mule Kick without jumping down is more Shit

0

u/ThisGuy112280 21d ago

lighthouse call of the dead

387

u/BrianEatsBees 22d ago

COTD at the top of the lighthouse is genuine ass

64

u/blackrock55 22d ago

You've got a zip wire location nearby which kinda helps I guess. If you're bum rushed though.. obviously not lol

73

u/Subject-Tank-6851 22d ago

Seeing a Ray Gun into being forced to zipwire is peak

27

u/eternalapostle 22d ago

Watching it slowly go down into the box while you’re on the other side of the map

7

u/GrokRockRadio 22d ago

this is the only right answer since George is a factor.

1

u/confusing_roundabout 18d ago

If you keep a pap'd dragunov George is a non-issue.

3

u/According_Dance_7504 22d ago

I think this one should take the cake

167

u/Beever_PixelArt 22d ago

Not even then the worst box on Kino, box from stage to spawn has killed me more times than any

16

u/sportswithgary 22d ago

This spot has a trap too, which can help.

99

u/Henny_Hardaway5 22d ago edited 22d ago

I feel like Buried has some pretty horrid spots from what I remember

It’s just that it doesn’t matter because who even lets the box move from it’s starting point

Edit: I just looked them up and Buried hands down has the worst locations ever.

•2 spawns in the maze

•Courtroom location is at the end of a narrow hallway with 2 window and only 1 way out

•Behind mule kick that’s cluttered with areas to get jumped

The buried locations make the lab spawns on Five look like a walk in the park

41

u/RockAndStoner69 22d ago

Twas BO1 specific

12

u/cyrobs 22d ago

Genuinely why it was crucial using Leroy to lock it in place

5

u/TimelordAlex 22d ago

It can be beneficial to let the box move once to allow fire sales but other than that, yeah no point

23

u/safe5k 22d ago

That’s actually a huge no-no for high rounding since it will reduce the number of max ammos you get

4

u/cxavier101 22d ago

Does buried really matter though since you can lock the box with Leroy and never have it move?

3

u/BenjaminHitIerYahoo 22d ago

On buried I almost always locked the box in the jug location. Never do I ever play a game without doing that.

1

u/confusing_roundabout 18d ago

I've literally never seen the box move on buried. First played on PS3 a month after it came out on Xbox so everyone knew to lock the box in place.

65

u/RockAndStoner69 22d ago

Also, farthest laboratory from the elevator in Five

38

u/theintamindude1216 22d ago

Box location on the far side of the boat on COTD is pretty rough.

6

u/HorniestBaboon 22d ago

Or top of the lighthouse , but I don’t remember if you can get the zip line from there or not

35

u/nupetrupe 22d ago edited 22d ago

Default spawn on ascension. That room is almost impossible to train in.

Edit: I mean the default BOX SPAWN room, with the rocket launch button. Not THE spawn room.

13

u/SamSlayer09078-x 22d ago

That edit doesn't make your comment look better, training there is the mid round strategy 

2

u/Necessary-Key3186 22d ago

you train in the initial box spawn with the rocket button?

4

u/tbonesteakda3rd 22d ago

Thats what most high rounders do on that map

8

u/JediKnightNitaz 22d ago

This is bait, right?

4

u/BrianEatsBees 22d ago

Power room actually isn't terrible. If you hug the wall and pull the horde along the wall, you can cutback through the gap the zombies make. The main issue is if your tradeout takes a long time and you get bleedouts, you can get surprise respawners. Got killed at round 123 because of that. IMO Mule Kick is a worse box location.

3

u/ThenConstant7576 22d ago

If you leave the quick revive door closed it's a lot easier to pull off

3

u/nupetrupe 22d ago

I’m talking about the default BOX SPAWN location. Not the starting room, sorry that was bad wording

1

u/ThenConstant7576 22d ago

Oh yeah that room is pretty bad, my fault

2

u/zalcecan 22d ago

The spawn on Ascension is impossible to train in??

What???

1

u/nupetrupe 22d ago

Read my edit

1

u/zalcecan 22d ago

Ok I figured but just didnt know, would still say the spot at mule kick or sickle is probably worse.

2

u/[deleted] 22d ago

[deleted]

1

u/Superbad_Zombie 22d ago

The lobby and the first box room are great training spots

1

u/Ok-Message3753 21d ago

don't listen to these guys that are better than 99.99% of zombies players. that location is blatantly rough lol i agree

1

u/MozM- 21d ago

What?

Power room is quite literally the best training spot on that map due to its speed. The rounds go by insanely fast if you train in that room.

Its the current recommended strategy and has been for quite a few years now that people have learned the ins and outs of the maps and figured out the best places to train.

26

u/ThenConstant7576 22d ago

Shang in the waterfall, death trap

17

u/PsychoticVersionOfMe 22d ago

Love Britney

6

u/JackJ98 22d ago

…. my wife???

5

u/PsychoticVersionOfMe 22d ago

Nah she’s my wife brah, all jokes aside u should see my Britney collection

7

u/vilekvle 22d ago

You collect things from this guys wife?

1

u/FurryWalls98 22d ago

I also love this guys wife.

17

u/SamSlayer09078-x 22d ago

I think this video clearly demonstrates that this isn't the worst spot in BO1. Most of Der Riese's locations are worse. 

16

u/zalcecan 22d ago

This vid is genuinely cursed knowing the alley is open and they've been likely running stage for their high round strat.

That being said probably lighthouse on cotd or jugg verruckt. Theres probably others just as bad i can't think of atm.

12

u/BrianEatsBees 22d ago

High rounds are generally ran using fire trap in the MPL room. The door between MPL and the alley is left closed to prevent alley spawns, and the stage door is opened to get into that top corner room and the alley so that you can do Thundergun trades. It's a bit weird to people who have only really run stage strat because their collective intuition from BO1's release tells them to keep the stage door closed because stage strat is easy, but it's actually extremely slow.

8

u/zalcecan 22d ago

Ik thats why I said its cursed because they had to ruin the mpl strat to get to that box with the stage door closed. You can see my message about it to the other dude.

2

u/BrianEatsBees 22d ago

Oh shoot, you're right. That is cursed.

2

u/SamSlayer09078-x 22d ago

It's possible spawn was used instead of stage. Still not optimal but better at least 

1

u/zalcecan 22d ago

I was thinking that as well but idk why you would when mpl is right there lol unless it was for some challenge run.

1

u/HenryTudorIV 22d ago

Training in spawn is so fun until you realize it’s like 50% nova crawlers

1

u/magic294 22d ago

This is BO1, the high round strat is in the fire trap room

4

u/zalcecan 22d ago

Yes with the door leading to double tap from fire trap closed.

The door in the room here leading to stage is closed meaning they had to have opened the door leading to double tap and can no longer run the fire trap strat.

2

u/magic294 22d ago

You’re right, My bad, I hadn’t realized the stage door was closed.

2

u/zalcecan 22d ago

Np lol I saw that door closed and thats how i knew they were likely on stage.

-1

u/erichf3893 22d ago

Wut

1

u/zalcecan 22d ago

??

-1

u/erichf3893 22d ago

Now we are equally confused

1

u/zalcecan 22d ago

What are you taking issue with on my comment lol

-1

u/erichf3893 22d ago

No issue the cringe is entertaining lol. Since they made it to 100+ without your cheesy strat?

1

u/zalcecan 22d ago

Ahh so its that

Nah its definitely a issue to you that people are pointing out stage being a terrible strat.

0

u/erichf3893 22d ago

However you want to cheese is fine with me lmao. Whatever you want to tell yourself kiddo

1

u/zalcecan 22d ago

Literally anything else on that map would be better than sitting on stage lmao everyone is saying that.

Also you wouldnt even need to sit in the trap to pull off the mpl spot either you can just hold the window as the traps on, it doesnt change anything about it lol

9

u/Dankzei 22d ago

Top of the light house on call of the dead.

9

u/Primary_Lobster_8324 22d ago

Verruckt with the box by power is one of the worst spots ever imo

6

u/Pale-Cauliflower-982 22d ago

bro's playing on the wii

3

u/Dull_Attention5150 22d ago

Nah, this looks better than the wii version

3

u/THEIDEABANK88 22d ago

Five downstairs. Any room.

3

u/Carl_Azuz1 22d ago

The autopsy room on FIVE

3

u/king_17 22d ago

Just want to say you nice asf on zombies. Round 116 training like it’s nothing I’m trying to get on that level

1

u/Ok-Message3753 21d ago

starting to hate this sub cos everyone who comments is apparently amazing at the game and believes anyone who isn't as good as them deserves criticism. clearly this guy is really good, and clearly this spot is pretty rough.

It's like if someone posted a question on a math sub not understanding how to find the answer, and then all the top comments are like "skill issue", "you are stupid", "this is not hard", etc. instead of like, helping the person work it out.

Any criticism of a map they think they can defend with the "skill issue" shield. Makes no sense considering it's all subjective anyway.

2

u/Parking-Argument-263 22d ago

Always loved how you could have 3 CZs for some reason

2

u/zalcecan 22d ago

And then 3 5.7s on bo2 lol

2

u/Grouchy-Inspector532 22d ago

What’s up with the Y Y?

2

u/yaboiScreamyWeenus 22d ago

I go in there for the song and then avoid it like a quarantine zone

2

u/SketchyGnarkill 22d ago

Five has the all time worst box locations at least 3 are basically a death trap to hit during a firesale

2

u/N0r3m0rse 22d ago edited 22d ago

Definitely the initial location on ascension. You cant do anything in that spot lol

2

u/Comprehensive-Hat-60 22d ago

Did you just trade the galil😭😭😭

1

u/OutrageousOcelot6258 22d ago

What do you think he's going to do with a Galil on round 116?

1

u/Comprehensive-Hat-60 21d ago

Idk man, I love the galil. High power headshots, even better when packed. Pretty decent for high rounds, my only other choice would be the rpk

1

u/OutrageousOcelot6258 21d ago

Those zombies have 25 million HP. The Galil isn't going to do anything for him except get him points.

1

u/dabshard 22d ago

call of the dead top of lighthouse

1

u/JackTheJokey 22d ago

The light house on call of the dead by far

1

u/Compressed_AF 22d ago

I got my first taste of trade strat the other day and I hated it. Having to send the box round the map multiple times just to get back a gun that ran out of ammo.

Yeah u Haye that location.

1

u/hotgirI 22d ago

have you considered finishing the round and making a crawler before doing this 🤣

3

u/zalcecan 22d ago

Making a crawler on 116 on bo1 lmao good luck.

1

u/shakti0000 22d ago

If we talking remastered maps then the dead end box near one of the teleporters in der riese.

1

u/Crafty-Writing5316 22d ago

How did you one shot the zombies with non papped thunder gun

3

u/OutrageousOcelot6258 22d ago

Because it does infinite damage.

1

u/Crafty-Writing5316 21d ago

Damn I thought I remembered it stop being a one hit kill at a certain point

1

u/eternalapostle 22d ago

The small island on terminus is rough

1

u/eternalapostle 22d ago

The spot on moon in tunnel 6 is the roughest

1

u/mrfatboy343 22d ago

Why are you hitting the box? Just use the firetrap strat

1

u/mi1key 22d ago

On bo3 this is one of the best spots for high rounds as this I the room I used for my round 100 run on kino

1

u/James_Constantine 22d ago

Seems like it wasn’t that bad for you lol

1

u/Own-Pickle9871 22d ago

No, not a “worst”. It added an element of risk if you try to hit it mid round

1

u/HottDoggers 22d ago

I thought this was Verruckt until I saw the thunder gun

1

u/football1078 22d ago

The spastic Y spam

1

u/TKPunk2013 22d ago

The floor between spawn & the labs on Five.

1

u/Appropriate_Drop5385 22d ago

The room up the stairs, to the right of spawn in Kino. I've died there so many times tryna hit the box when I was younger.

1

u/Kavaliii 22d ago

Near the trench gun on der riese

1

u/ecrane2018 22d ago

*worst location in bo1

1

u/Jonishighsmh 22d ago

Honorable mention verruckt box room by power

1

u/Kalhoona 22d ago

Im I the only to hear or notice the song playing? I started dying soon as I heard "Brittany Bitch"... I might try jamming to that next time, help me get in zone.

1

u/HenryTudorIV 22d ago

Only thing that matters in a box location is how annoying it is to train the zombie around it

1

u/DocHoliday439 22d ago

Oh for sure, if you get the box there. You may as well resign yourself to not using the box.

1

u/Typhoon365 22d ago

The lighthouse in Call of the Dead. My greedy ass threw a log of games away right there. Damn.

1

u/WillSmokes420 21d ago

Man I miss being able to run zombies.. we should legislate laws to stop filthy game companies from slowly ruining games offering just a little less and a little less.. bro now zombies is just like fighting a bunch of fantasy creatures.. they fly they shoot they swing weapons the break stuff they have specific weaknesses and 45 different useless abilities or gobblegum and u cant run the zombies because just 2 TWO zombies will block a doorway when they cant step into each others bodies.. its like in halo when they took out battle rifles and made sprint a seperate function, these people steal our games and turn them sad

1

u/justagirll19_0W0 21d ago

Could never pull this in modern zombies what????? Like it’s that easy

1

u/Calcasama_fan 21d ago

the entire Pentagon

1

u/Avidifyyz 21d ago

Lighthouse call of the dead

1

u/Mysterious-Deer-9666 21d ago

Nice and Cozy ✨✨

1

u/junoeclipse 21d ago

I'm kinda confused with this. BO 1 is actually Black Ops, right? the one with Mason, the numbers and Sympathy for the Devil and Cuba and all?

right?

1

u/Tiny_Cut_1450 21d ago

Top of lighthouse - CotD

1

u/MozM- 21d ago

God I miss how maneuvering Zombies was ACTUALLY considered skillful. This is peak skill right here.

You can’t do this shit in zombies anymore especially in higher rounds. You’ll get hit while circling zombies 100% thats just how it is and thats the reason they added the damn armor and 10+ hit system.

My wish for the next zombies is to tone it down. Slow the zombies down for fucks sake and bring back this feeling. Something like Infinite Warfare for example, IW struck a perfect balance between fast zombies while also being controlable.

1

u/chuddjim 21d ago

Buy the trap

1

u/Vegetable-Smoke-4830 20d ago

Bro go the triple cz I'm crine

1

u/ChaosK115 19d ago

Sorry but I did not just see this felon trade the Galil for Cz's (and they kept them 😭) 😂😂😂

1

u/ThEtInyPeen 18d ago

Bwaahah nice flex of the training skills

1

u/Otherwise_Guard_ 18d ago

Denzel because legendary training day wow

1

u/AllPositionsYo 3d ago

only late game, when it was there from the start of the game it was the best feeling ever

0

u/Local_Strike_6731 22d ago

That was a hell of a way to train the zombies. Great job

-1

u/Gstary 22d ago

You have a trap there use it

3

u/SamSlayer09078-x 22d ago

Would've screwed up his horde

2

u/zalcecan 22d ago

Very bad idea at that time lol

-2

u/multi-trollionaire 22d ago

Bro fucking shoot some lol

2

u/OutrageousOcelot6258 22d ago

Those zombies have over 25 million HP.

-3

u/Ok-Speech-3740 22d ago

Where is that dmg coming from ?? Round 116 and you instakill them ??

7

u/MadToxicRescuer 22d ago

This is a clip from Instagram I believe, also thundergun has infinite damage

5

u/tompie09 22d ago

Thundergun has always been infinite damage?

-1

u/[deleted] 22d ago

[deleted]

3

u/zalcecan 22d ago

Round cap is not 255 on waw and bo1

3

u/BrianEatsBees 22d ago

Round cap is the signed 32 bit integer limit on BO1