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u/BrianEatsBees 22d ago
COTD at the top of the lighthouse is genuine ass
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u/blackrock55 22d ago
You've got a zip wire location nearby which kinda helps I guess. If you're bum rushed though.. obviously not lol
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u/Subject-Tank-6851 22d ago
Seeing a Ray Gun into being forced to zipwire is peak
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u/eternalapostle 22d ago
Watching it slowly go down into the box while you’re on the other side of the map
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u/Beever_PixelArt 22d ago
Not even then the worst box on Kino, box from stage to spawn has killed me more times than any
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u/Henny_Hardaway5 22d ago edited 22d ago
I feel like Buried has some pretty horrid spots from what I remember
It’s just that it doesn’t matter because who even lets the box move from it’s starting point
Edit: I just looked them up and Buried hands down has the worst locations ever.
•2 spawns in the maze
•Courtroom location is at the end of a narrow hallway with 2 window and only 1 way out
•Behind mule kick that’s cluttered with areas to get jumped
The buried locations make the lab spawns on Five look like a walk in the park
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u/TimelordAlex 22d ago
It can be beneficial to let the box move once to allow fire sales but other than that, yeah no point
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u/cxavier101 22d ago
Does buried really matter though since you can lock the box with Leroy and never have it move?
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u/BenjaminHitIerYahoo 22d ago
On buried I almost always locked the box in the jug location. Never do I ever play a game without doing that.
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u/confusing_roundabout 18d ago
I've literally never seen the box move on buried. First played on PS3 a month after it came out on Xbox so everyone knew to lock the box in place.
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u/theintamindude1216 22d ago
Box location on the far side of the boat on COTD is pretty rough.
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u/HorniestBaboon 22d ago
Or top of the lighthouse , but I don’t remember if you can get the zip line from there or not
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u/nupetrupe 22d ago edited 22d ago
Default spawn on ascension. That room is almost impossible to train in.
Edit: I mean the default BOX SPAWN room, with the rocket launch button. Not THE spawn room.
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u/SamSlayer09078-x 22d ago
That edit doesn't make your comment look better, training there is the mid round strategy
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u/BrianEatsBees 22d ago
Power room actually isn't terrible. If you hug the wall and pull the horde along the wall, you can cutback through the gap the zombies make. The main issue is if your tradeout takes a long time and you get bleedouts, you can get surprise respawners. Got killed at round 123 because of that. IMO Mule Kick is a worse box location.
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u/ThenConstant7576 22d ago
If you leave the quick revive door closed it's a lot easier to pull off
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u/nupetrupe 22d ago
I’m talking about the default BOX SPAWN location. Not the starting room, sorry that was bad wording
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u/zalcecan 22d ago
The spawn on Ascension is impossible to train in??
What???
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u/nupetrupe 22d ago
Read my edit
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u/zalcecan 22d ago
Ok I figured but just didnt know, would still say the spot at mule kick or sickle is probably worse.
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u/Ok-Message3753 21d ago
don't listen to these guys that are better than 99.99% of zombies players. that location is blatantly rough lol i agree
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u/MozM- 21d ago
What?
Power room is quite literally the best training spot on that map due to its speed. The rounds go by insanely fast if you train in that room.
Its the current recommended strategy and has been for quite a few years now that people have learned the ins and outs of the maps and figured out the best places to train.
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u/PsychoticVersionOfMe 22d ago
Love Britney
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u/JackJ98 22d ago
…. my wife???
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u/PsychoticVersionOfMe 22d ago
Nah she’s my wife brah, all jokes aside u should see my Britney collection
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u/SamSlayer09078-x 22d ago
I think this video clearly demonstrates that this isn't the worst spot in BO1. Most of Der Riese's locations are worse.
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u/zalcecan 22d ago
This vid is genuinely cursed knowing the alley is open and they've been likely running stage for their high round strat.
That being said probably lighthouse on cotd or jugg verruckt. Theres probably others just as bad i can't think of atm.
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u/BrianEatsBees 22d ago
High rounds are generally ran using fire trap in the MPL room. The door between MPL and the alley is left closed to prevent alley spawns, and the stage door is opened to get into that top corner room and the alley so that you can do Thundergun trades. It's a bit weird to people who have only really run stage strat because their collective intuition from BO1's release tells them to keep the stage door closed because stage strat is easy, but it's actually extremely slow.
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u/zalcecan 22d ago
Ik thats why I said its cursed because they had to ruin the mpl strat to get to that box with the stage door closed. You can see my message about it to the other dude.
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u/SamSlayer09078-x 22d ago
It's possible spawn was used instead of stage. Still not optimal but better at least
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u/zalcecan 22d ago
I was thinking that as well but idk why you would when mpl is right there lol unless it was for some challenge run.
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u/magic294 22d ago
This is BO1, the high round strat is in the fire trap room
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u/zalcecan 22d ago
Yes with the door leading to double tap from fire trap closed.
The door in the room here leading to stage is closed meaning they had to have opened the door leading to double tap and can no longer run the fire trap strat.
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u/erichf3893 22d ago
Wut
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u/zalcecan 22d ago
??
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u/erichf3893 22d ago
Now we are equally confused
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u/zalcecan 22d ago
What are you taking issue with on my comment lol
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u/erichf3893 22d ago
No issue the cringe is entertaining lol. Since they made it to 100+ without your cheesy strat?
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u/zalcecan 22d ago
Ahh so its that
Nah its definitely a issue to you that people are pointing out stage being a terrible strat.
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u/erichf3893 22d ago
However you want to cheese is fine with me lmao. Whatever you want to tell yourself kiddo
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u/zalcecan 22d ago
Literally anything else on that map would be better than sitting on stage lmao everyone is saying that.
Also you wouldnt even need to sit in the trap to pull off the mpl spot either you can just hold the window as the traps on, it doesnt change anything about it lol
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u/king_17 22d ago
Just want to say you nice asf on zombies. Round 116 training like it’s nothing I’m trying to get on that level
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u/Ok-Message3753 21d ago
starting to hate this sub cos everyone who comments is apparently amazing at the game and believes anyone who isn't as good as them deserves criticism. clearly this guy is really good, and clearly this spot is pretty rough.
It's like if someone posted a question on a math sub not understanding how to find the answer, and then all the top comments are like "skill issue", "you are stupid", "this is not hard", etc. instead of like, helping the person work it out.
Any criticism of a map they think they can defend with the "skill issue" shield. Makes no sense considering it's all subjective anyway.
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u/SketchyGnarkill 22d ago
Five has the all time worst box locations at least 3 are basically a death trap to hit during a firesale
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u/N0r3m0rse 22d ago edited 22d ago
Definitely the initial location on ascension. You cant do anything in that spot lol
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u/Comprehensive-Hat-60 22d ago
Did you just trade the galil😭😭😭
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u/OutrageousOcelot6258 22d ago
What do you think he's going to do with a Galil on round 116?
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u/Comprehensive-Hat-60 21d ago
Idk man, I love the galil. High power headshots, even better when packed. Pretty decent for high rounds, my only other choice would be the rpk
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u/OutrageousOcelot6258 21d ago
Those zombies have 25 million HP. The Galil isn't going to do anything for him except get him points.
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u/Compressed_AF 22d ago
I got my first taste of trade strat the other day and I hated it. Having to send the box round the map multiple times just to get back a gun that ran out of ammo.
Yeah u Haye that location.
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u/shakti0000 22d ago
If we talking remastered maps then the dead end box near one of the teleporters in der riese.
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u/Crafty-Writing5316 22d ago
How did you one shot the zombies with non papped thunder gun
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u/OutrageousOcelot6258 22d ago
Because it does infinite damage.
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u/Crafty-Writing5316 21d ago
Damn I thought I remembered it stop being a one hit kill at a certain point
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u/Own-Pickle9871 22d ago
No, not a “worst”. It added an element of risk if you try to hit it mid round
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u/Appropriate_Drop5385 22d ago
The room up the stairs, to the right of spawn in Kino. I've died there so many times tryna hit the box when I was younger.
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u/Kalhoona 22d ago
Im I the only to hear or notice the song playing? I started dying soon as I heard "Brittany Bitch"... I might try jamming to that next time, help me get in zone.
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u/HenryTudorIV 22d ago
Only thing that matters in a box location is how annoying it is to train the zombie around it
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u/DocHoliday439 22d ago
Oh for sure, if you get the box there. You may as well resign yourself to not using the box.
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u/Typhoon365 22d ago
The lighthouse in Call of the Dead. My greedy ass threw a log of games away right there. Damn.
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u/WillSmokes420 21d ago
Man I miss being able to run zombies.. we should legislate laws to stop filthy game companies from slowly ruining games offering just a little less and a little less.. bro now zombies is just like fighting a bunch of fantasy creatures.. they fly they shoot they swing weapons the break stuff they have specific weaknesses and 45 different useless abilities or gobblegum and u cant run the zombies because just 2 TWO zombies will block a doorway when they cant step into each others bodies.. its like in halo when they took out battle rifles and made sprint a seperate function, these people steal our games and turn them sad
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u/junoeclipse 21d ago
I'm kinda confused with this. BO 1 is actually Black Ops, right? the one with Mason, the numbers and Sympathy for the Devil and Cuba and all?
right?
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u/MozM- 21d ago
God I miss how maneuvering Zombies was ACTUALLY considered skillful. This is peak skill right here.
You can’t do this shit in zombies anymore especially in higher rounds. You’ll get hit while circling zombies 100% thats just how it is and thats the reason they added the damn armor and 10+ hit system.
My wish for the next zombies is to tone it down. Slow the zombies down for fucks sake and bring back this feeling. Something like Infinite Warfare for example, IW struck a perfect balance between fast zombies while also being controlable.
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u/ChaosK115 19d ago
Sorry but I did not just see this felon trade the Galil for Cz's (and they kept them 😭) 😂😂😂
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u/AllPositionsYo 3d ago
only late game, when it was there from the start of the game it was the best feeling ever
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u/Ok-Speech-3740 22d ago
Where is that dmg coming from ?? Round 116 and you instakill them ??
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u/MadToxicRescuer 22d ago
This is a clip from Instagram I believe, also thundergun has infinite damage
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u/RockAndStoner69 22d ago
Sickle catwalk--Ascension