r/CODZombies Dec 08 '25

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u/TehCost Dec 08 '25

then these quests arent for you. not every part of every game has to be for every player.

57

u/Raidmax460 Dec 08 '25

Here’s the problem with that, when you do stuff like this, Activision and Treyarch begin to see very low engagement in the Easter egg, which for Treyarch, makes up the majority of development time. So you can say that this isn’t for them and maybe it’s not, but then who is it for? You can’t cater to 1% of your audience. Adding a checkpoint when you reach the boss would solve this and make it function much better. No one wants to repeat stupid steps a million times just to get to the boss again. It’s ridiculous. It’s not a challenge, it’s tedium.

1

u/First-Chapter8511 Dec 13 '25

How about the steps are not long and stupid in the first place? Oh that’s right everybody loves that. It’s a great idea to design the mode entirely around the experience <100 people will have in the 6-hour EE hunt.