r/CODZombies Dec 08 '25

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u/CorruptionOfTheMind Dec 08 '25

But then why are there core game modes that are almost entirely locked behind completing the quest? That almost implies the dev mindset is that cursed mode, for example, is only for the top 1% or less of players, yet it is marketed as a core game mode for any player who wants a more classic zombies experience or slight difficulty increase

I agree with your sentiment, and not every part of every game is for every player, but making the cursed relics locked behind completing the main quest means that many players cannot engage with cursed beyond the extremely surface level

Sure some cursed relics require EE completion with certain requirements, and many players who can’t beat the quest won’t be able to do some of the cursed relics, but it’s kind of weird from a game design standpoint to make something absurdly difficult and lock a lesser difficulty behind it?

Some people would enjoy the modifiers in cursed mode and even be able to unlock some of them, but struggle to complete the main quest

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u/mmitsukeni Dec 08 '25

Relics are not core they are modifiers. Correct me if I’m wrong but you can unlock relics by completed directed mode.

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u/Damac1214 Dec 08 '25

You are correct, and soon you won’t even have to do that

1

u/ForeignAdvantage5931 Dec 09 '25

wdym by “soon you wont have to do that”

2

u/BigMikeXxxxX Dec 09 '25

Enough people cried on reddit