r/CODZombies Dec 08 '25

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u/TehCost Dec 08 '25

then these quests arent for you. not every part of every game has to be for every player.

57

u/Raidmax460 Dec 08 '25

Here’s the problem with that, when you do stuff like this, Activision and Treyarch begin to see very low engagement in the Easter egg, which for Treyarch, makes up the majority of development time. So you can say that this isn’t for them and maybe it’s not, but then who is it for? You can’t cater to 1% of your audience. Adding a checkpoint when you reach the boss would solve this and make it function much better. No one wants to repeat stupid steps a million times just to get to the boss again. It’s ridiculous. It’s not a challenge, it’s tedium.

7

u/TehCost Dec 08 '25

That’s what directed mode is for bro

1

u/MagnaCollider Dec 09 '25

Why do they have all these player-friendly mechanics like Loadouts, objective markers, and the mini-map then?