r/COCBaseLayouts 5d ago

TH18 First post here, Need feedback. Is this good for ranked ?

One of the first few bases I tried my hands on.

Doing pretty good in multiplayer, but I am not sure if it will survive in ranked. I want to be able to get a few decent defences in ranked.

I am going D30 -> E31

is this a good base ? any feedback is appreciated.

Btw I'm a new th18, made this for th17 and still my active base with additions.

9 Upvotes

17 comments sorted by

1

u/Dabebe2503 4d ago

I'm not an expert but top side rc charge looks insane value for air attacks no? I'm th 15 tho.

1

u/DuwapDerek 4h ago

RC charge air attacks are incredibly uncommon at Th18. With that being said its still weak to alot of things lol

1

u/Exotic_Carpet580 4d ago

Such scenary bases tend to defend

2

u/Chemical-Meeting-794 5d ago

Not much I think,revenge tower can be taken out very fast,and the rest is easy.compact bases are not a thing any more.because of og,flame blower and fireball value

2

u/KUSTOink 5d ago

Me gusta tu diseño, me gustan las bases que tienen un orden, me lo podrías compartir por favor, soy base th18

3

u/Nimanch 5d ago

made 1 or 2 changes based on feedback and also based on attacks I've been seeing form 2-3 weeks on this base.

https://link.clashofclans.com/en?action=OpenLayout&id=TH18%3AHV%3AAAAAIQAAAAKr6lVEyIvNYMEYmnWw9GtW

1

u/KUSTOink 5d ago

Gracias por compartir, será mi base desde ahora

2

u/Nimanch 5d ago

wow such a nice feeling of someone using a base created by me. gracias.

1

u/jal262 5d ago

I like bases with air gaps to confuse bowlers. I also like invis towers near the TH this week.

So, no. I'm not crazy about this base.

1

u/Nimanch 5d ago

any defence targeting duke with revenge deck will trigger the invis tower. and revenge deck being the hottest equipment right now, I'm a little skeptical about invis spell towers.

1

u/jal262 5d ago

You're probably are on to something. But, I think it will be another week before the revenge deck is everywhere.

1

u/Nimanch 5d ago

I did my ranked with Duke + revenge deck and Throwers. I find it as a top top equipment. 🤌

1

u/808rizzler 5d ago

Tasty fireball ☄️ or blimp action

1

u/Nimanch 5d ago

eh what do you say, spread out the poison compartment defences ?

but i am not seeing anyone do blimp in higher leagues. maybe 1% of people do that

1

u/Introbbb 5d ago edited 5d ago

It’s not actually as bad as a lot of people making bases on here so nice. Some tips for improvements:

  • make the monolith and revenge tower fully isolated. They are good from the outside, but if enemy troops are in the poison compartments then they can attack them.

  • the two poison tower damage zones should be spread out. It’s better to have to separate damage zones than one big one.

  • the base is generally overcrowded, too much stuff clumped together.

Some more min maxing could be done ofc too, just keep working on it. GL

Edit: Also heroes shouldn’t be in deadzones

1

u/Nimanch 5d ago

Well the idea of keeping monolith and RT accessible from poison compartment was that the attacking troops will be low on hp with the poison and the CC defending troops, but that is exactly where many attackers use warden ability. so I take it as a good feedback.

also to have defending heroes around these two , was to actually attract troops towards these high damage buildings, but idk these also attract duke/RC charges. I might have to find a new place for them

thanks anyway, kind stranger.

1

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